Fix dropped/thrown item behavior

This commit is contained in:
2026-02-10 14:57:41 -08:00
parent fdc4a6f2c1
commit 97198afe18
1138 changed files with 20375 additions and 4110 deletions

View File

@@ -1,4 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://dme37m7q60um4"]
[gd_scene load_steps=3 format=3 uid="uid://dme37m7q60um4"]
[ext_resource type="Texture2D" uid="uid://dymrg1fmwho35" path="res://src/items/weapons/textures/Cross Sword.png" id="1_babd4"]
[sub_resource type="BoxShape3D" id="BoxShape3D_84bq1"]
size = Vector3(0.778381, 0.929947, 0.731567)
@@ -12,12 +14,13 @@ collision_mask = 4
[node name="Sprite" type="Sprite3D" parent="Pickup"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0322805, 0)
pixel_size = 0.0003
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.16452, 0)
pixel_size = 0.025
billboard = 2
double_sided = false
alpha_cut = 1
texture_filter = 0
texture = ExtResource("1_babd4")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0600509, 0.26725, 0.180481)

View File

@@ -28,7 +28,7 @@ collision_mask = 0
[node name="Sprite" type="Sprite3D" parent="Pickup"]
unique_name_in_owner = true
pixel_size = 0.0005
pixel_size = 0.025
billboard = 2
shaded = true
texture_filter = 0

View File

@@ -28,7 +28,7 @@ collision_mask = 0
[node name="Sprite" type="Sprite3D" parent="Pickup"]
unique_name_in_owner = true
pixel_size = 0.0006
pixel_size = 0.025
billboard = 2
double_sided = false
alpha_cut = 1

View File

@@ -28,7 +28,7 @@ collision_mask = 0
[node name="Sprite" type="Sprite3D" parent="Pickup"]
unique_name_in_owner = true
pixel_size = 0.0025
pixel_size = 0.025
billboard = 2
shaded = true
texture_filter = 0

View File

@@ -3,7 +3,7 @@
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uid="uid://btlkiw4ros5om"
path.s3tc="res://.godot/imported/Speculative Box.png-c5693c505f657811bfb60b24ad79b562.s3tc.ctex"
path.bptc="res://.godot/imported/Speculative Box.png-c5693c505f657811bfb60b24ad79b562.bptc.ctex"
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@@ -12,12 +12,12 @@ metadata={
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View File

@@ -3,7 +3,7 @@
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type="CompressedTexture2D"
uid="uid://blmhwdnboe1kc"
path.s3tc="res://.godot/imported/Ancient Capsule.png-0b91b167deae96ec78ffc3a36f52b7e4.s3tc.ctex"
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@@ -12,12 +12,12 @@ metadata={
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View File

@@ -24,15 +24,22 @@ public partial class DroppedItem : RigidBody3D, IDroppedItem
{
ContactMonitor = true;
Sprite.Texture = Item.GetTexture();
BodyEntered += DroppedItem_BodyEntered;
}
private void DroppedItem_BodyEntered(Node body)
{
AngularVelocity = Vector3.Zero;
LinearVelocity = Vector3.Zero;
}
public async void Drop()
{
AddCollisionExceptionWith((Node)Player);
Pickup.Monitorable = false;
Pickup.Monitoring = false;
GlobalPosition = Player.GlobalPosition + Vector3.Up;
ApplyCentralImpulse(-Player.GlobalBasis.Z.Normalized() * 5.0f);
GlobalPosition = new Vector3(Player.GlobalPosition.X, Player.GlobalPosition.Y + 1, Player.GlobalPosition.Z) + (-Player.GlobalBasis.Z * 2);
await ToSignal(GetTree().CreateTimer(1), "timeout");
RemoveCollisionExceptionWith((Node)Player);
Pickup.Monitorable = true;

View File

@@ -1,7 +1,6 @@
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[ext_resource type="Script" uid="uid://c2sps6uamyyw2" path="res://src/items/dropped/DroppedItem.cs" id="1_67jk4"]
[ext_resource type="Material" uid="uid://x2bv1q51mcjq" path="res://src/enemy/PixelMelt.tres" id="2_eat5q"]
[sub_resource type="SphereShape3D" id="SphereShape3D_28r8g"]
@@ -16,10 +15,10 @@ tracks/0/path = NodePath("Sprite3D:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1.99543),
"times": PackedFloat32Array(0, 2),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(0.0207178, 0.192374, 0), Vector3(0.0207178, 1.26338, 0)]
"values": [Vector3(0, 0, 0), Vector3(0, 3, 0)]
}
[sub_resource type="Animation" id="Animation_eat5q"]
@@ -34,7 +33,7 @@ tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0.0207178, 0.192374, 0)]
"values": [Vector3(0, 0, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_eat5q"]
@@ -46,13 +45,17 @@ _data = {
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_eat5q"]
radius = 0.47
[sub_resource type="ViewportTexture" id="ViewportTexture_x5q15"]
viewport_path = NodePath("Sprite3D/SubViewportContainer/SubViewport")
[node name="DroppedItem" type="RigidBody3D"]
process_mode = 1
collision_layer = 1024
collision_mask = 5
axis_lock_angular_x = true
axis_lock_angular_y = true
axis_lock_angular_z = true
gravity_scale = 0.8
gravity_scale = 0.5
contact_monitor = true
max_contacts_reported = 50
script = ExtResource("1_67jk4")
@@ -65,31 +68,6 @@ libraries = {
&"": SubResource("AnimationLibrary_eat5q")
}
[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(0.41, 0, 0, 0, 0.41, 0, 0, 0, 0.41, 0.0207178, 0.192374, 0)
billboard = 2
shaded = true
texture_filter = 0
render_priority = 100
[node name="SubViewportContainer" type="SubViewportContainer" parent="Sprite3D"]
visibility_layer = 0
offset_right = 40.0
offset_bottom = 40.0
[node name="SubViewport" type="SubViewport" parent="Sprite3D/SubViewportContainer"]
disable_3d = true
transparent_bg = true
handle_input_locally = false
render_target_update_mode = 4
[node name="Sprite" type="Sprite2D" parent="Sprite3D/SubViewportContainer/SubViewport"]
unique_name_in_owner = true
material = ExtResource("2_eat5q")
scale = Vector2(0.1, 0.1)
centered = false
offset = Vector2(2000, 2000)
[node name="Pickup" type="Area3D" parent="."]
unique_name_in_owner = true
collision_layer = 4
@@ -97,3 +75,32 @@ collision_mask = 0
[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
shape = SubResource("CapsuleShape3D_eat5q")
[node name="Sprite3D" type="Sprite3D" parent="."]
pixel_size = 0.025
billboard = 2
texture_filter = 0
texture = SubResource("ViewportTexture_x5q15")
[node name="SubViewportContainer" type="SubViewportContainer" parent="Sprite3D"]
visibility_layer = 0
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="SubViewport" type="SubViewport" parent="Sprite3D/SubViewportContainer"]
transparent_bg = true
handle_input_locally = false
canvas_item_default_texture_filter = 0
canvas_cull_mask = 4293918721
size = Vector2i(30, 30)
render_target_update_mode = 4
[node name="Sprite" type="Sprite2D" parent="Sprite3D/SubViewportContainer/SubViewport"]
unique_name_in_owner = true
texture_filter = 1
offset = Vector2(15, 15)

View File

@@ -32,7 +32,7 @@ shape = SubResource("BoxShape3D_03cqg")
[node name="Sprite" type="Sprite3D" parent="Pickup"]
unique_name_in_owner = true
transform = Transform3D(0.999973, 0.00489444, -0.00548299, -0.00488109, 0.999985, 0.00244357, 0.00549488, -0.00241672, 0.999982, 0, 0, 0)
pixel_size = 0.0005
pixel_size = 0.025
billboard = 2
shaded = true
texture_filter = 0

View File

@@ -3,7 +3,7 @@
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@@ -3,7 +3,7 @@
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@@ -3,7 +3,7 @@
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@@ -3,7 +3,7 @@
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@@ -3,7 +3,7 @@
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View File

@@ -11,7 +11,7 @@ script = ExtResource("1_3beyl")
[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.363669, 0)
pixel_size = 0.001
pixel_size = 0.025
billboard = 2
texture_filter = 0
render_priority = 100

View File

@@ -31,7 +31,7 @@ shape = SubResource("BoxShape3D_03cqg")
[node name="Sprite" type="Sprite3D" parent="Pickup"]
unique_name_in_owner = true
pixel_size = 0.0005
pixel_size = 0.025
billboard = 2
texture_filter = 0
render_priority = 100

View File

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View File

@@ -54,6 +54,9 @@ public partial class ThrownItem : RigidBody3D, IThrownItem
{
RemoveCollisionExceptionWith((Node)Player);
Collision.SetCollisionLayerValue(3, true);
LinearVelocity = Vector3.Zero;
AngularVelocity = Vector3.Zero;
GravityScale = 0.5f;
}
}

View File

@@ -1,68 +1,64 @@
[gd_scene load_steps=6 format=3 uid="uid://b1twcuneob5kt"]
[gd_scene load_steps=5 format=3 uid="uid://b1twcuneob5kt"]
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[node name="Hitbox" type="RigidBody3D"]
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collision_mask = 2049
mass = 0.1
gravity_scale = 0.2
contact_monitor = true
max_contacts_reported = 50
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shaded = true
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disable_3d = true
transparent_bg = true
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[node name="Sprite" type="Sprite2D" parent="Sprite3D/SubViewportContainer/SubViewport"]
unique_name_in_owner = true
material = ExtResource("2_qjpqg")
scale = Vector2(0.1, 0.1)
centered = false
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grow_vertical = 2
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[node name="SubViewport" type="SubViewport" parent="Sprite3D/SubViewportContainer"]
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handle_input_locally = false
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size = Vector2i(100, 100)
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View File

@@ -28,7 +28,7 @@ collision_mask = 0
[node name="Sprite" type="Sprite3D" parent="Pickup"]
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double_sided = false
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View File

@@ -8,6 +8,7 @@ script = ExtResource("1_vroib")
AttackSpeed = 1.0
WeaponElement = 0
WeaponTag = 0
SelfDamage = 0
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View File

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