Added all NPC Idle animations, Overworld water changes,
This commit is contained in:
@@ -369,7 +369,7 @@ script = ExtResource("1_xcol5")
|
||||
_playerStatResource = SubResource("Resource_bj1ma")
|
||||
|
||||
[node name="PlayerGeometryCollision" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(-0.0242402, 0, 0.999706, 0, 1, 0, -0.999706, 0, -0.0242402, 0, 1.06447, -0.153069)
|
||||
transform = Transform3D(-0.0242399, 0.00507889, 0.999693, 0.000123113, 0.999987, -0.00507739, -0.999706, 0, -0.0242402, 0, 1.06447, -0.153069)
|
||||
shape = SubResource("CapsuleShape3D_dw45s")
|
||||
|
||||
[node name="HealthTimer" type="Timer" parent="."]
|
||||
@@ -379,9 +379,11 @@ wait_time = 3.0
|
||||
autostart = true
|
||||
|
||||
[node name="Lights" type="Node3D" parent="."]
|
||||
visible = false
|
||||
|
||||
[node name="OmniLight3D" type="OmniLight3D" parent="Lights"]
|
||||
transform = Transform3D(0.999997, 0, 0.00260054, 0, 1, 0, -0.00260054, 0, 0.999997, 0.0645475, 1.59919, 0.55925)
|
||||
visible = false
|
||||
light_energy = 2.0
|
||||
light_indirect_energy = 2.0
|
||||
light_bake_mode = 1
|
||||
@@ -411,11 +413,10 @@ flip_v = true
|
||||
[node name="Camera" type="Node3D" parent="."]
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="Camera"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.003, 1.277, 0.462)
|
||||
transform = Transform3D(1, 0, 0, 0, 0.998531, -0.0541834, 0, 0.0541834, 0.998531, 0.003, 1.327, 0.462)
|
||||
cull_mask = 1048569
|
||||
doppler_tracking = 1
|
||||
fov = 65.9
|
||||
near = 0.001
|
||||
fov = 55.0
|
||||
far = 9000.0
|
||||
|
||||
[node name="player_model" type="Node3D" parent="Camera"]
|
||||
|
||||
Reference in New Issue
Block a user