Fix swapped names of SetItem and Plastique

Add plastique to debug menu spawn
Make plastique damage player
Make plastique deal double damage to demon wall
Fix prompt for setting vs using plastique
This commit is contained in:
2026-06-06 16:35:54 -07:00
parent 85e74821ad
commit 947d311f27
9 changed files with 1485 additions and 1470 deletions
@@ -150,6 +150,9 @@ public class ItemDatabase
database.Add(jewelItemScene);
}
var plastiqueScene = ResourceLoader.Load<PackedScene>("res://src/items/misc/SetItem.tscn").Instantiate<SetItem>();
database.Add(plastiqueScene);
Items = [.. database];
}
}