Fix initial spawn, center thrown item a bit more

This commit is contained in:
2025-02-11 02:53:45 -08:00
parent 556f12de1e
commit 9352e4c0fd
4 changed files with 13 additions and 6 deletions

View File

@@ -162,7 +162,7 @@ public partial class Game : Node3D, IGame
var thrown = thrownScene.Instantiate<ThrownItem>();
thrown.ItemThatIsThrown = item;
AddChild(thrown);
thrown.Position += new Vector3(0, 1.5f, -0.5f);
thrown.Position += new Vector3(-0.5f, 1.5f, -0.5f);
thrown.Throw();
}