Add projectiles

This commit is contained in:
2026-02-10 18:03:53 -08:00
parent 2f377d2d7a
commit 92b4e8662f
41 changed files with 2170 additions and 42 deletions

View File

@@ -116,7 +116,7 @@ public partial class InventoryMenu : Control, IInventoryMenu
if (Input.IsActionJustPressed(GameInputs.InventorySort))
{
var isChanged = _player.Inventory.Sort(_player.EquipmentComponent.EquippedWeapon.Value, _player.EquipmentComponent.EquippedArmor.Value, _player.EquipmentComponent.EquippedAccessory.Value);
var isChanged = _player.Inventory.Sort(_player.EquipmentComponent.EquippedWeapon.Value, _player.EquipmentComponent.EquippedArmor.Value, _player.EquipmentComponent.EquippedAccessory.Value, _player.EquipmentComponent.EquippedAmmo.Value);
if (!isChanged)
return;