Add projectiles
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@@ -1,6 +1,4 @@
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[gd_scene load_steps=3 format=3 uid="uid://dme37m7q60um4"]
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[ext_resource type="Texture2D" uid="uid://dymrg1fmwho35" path="res://src/items/weapons/textures/Cross Sword.png" id="1_babd4"]
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[gd_scene load_steps=2 format=3 uid="uid://dme37m7q60um4"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_84bq1"]
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size = Vector3(0.778381, 0.929947, 0.731567)
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@@ -20,7 +18,6 @@ billboard = 2
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double_sided = false
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alpha_cut = 1
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texture_filter = 0
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texture = ExtResource("1_babd4")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0600509, 0.26725, 0.180481)
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