Lighting for new rooms etc

This commit is contained in:
Pal
2026-01-21 14:46:48 -08:00
parent faf3288061
commit 92b39c1ee9
21 changed files with 435 additions and 47 deletions
@@ -97,10 +97,11 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18.1836, 0, 15.8193)
script = ExtResource("2_fedas")
[node name="A1-Balcony2" parent="." instance=ExtResource("2_ybo5h")]
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 1.18503, -8.69354, -1.29919)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.18503, -8.69354, -1.29919)
[node name="Model" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
visible = false
[node name="OmniLight3D" type="OmniLight3D" parent="Model"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0243759, 1.6988, -1.89605)
@@ -120,6 +121,7 @@ draw_pass_1 = SubResource("QuadMesh_sasor")
[node name="Collision" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
visible = false
[node name="StaticBody3D" type="StaticBody3D" parent="Collision"]
@@ -227,6 +229,7 @@ shape = SubResource("BoxShape3D_mefsp")
[node name="Spawn Points" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
visible = false
[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"]
unique_name_in_owner = true
@@ -248,6 +251,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.346, -0.5, -3.546)
[node name="Room" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0)
visible = false
[node name="Room" type="Area3D" parent="Room"]
unique_name_in_owner = true
@@ -260,10 +264,12 @@ shape = SubResource("BoxShape3D_1up8d")
[node name="FogVolume" type="FogVolume" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.171951, -9.55431, 0.18298)
visible = false
size = Vector3(39.9, 16.6792, 34.6)
[node name="Minimap" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.171951, -10.2003, -1.80546)
visible = false
[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
unique_name_in_owner = true