More inventory fixes
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@@ -92,8 +92,8 @@ public partial class InventoryMenu : Control, IInventoryMenu
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var atkBonus = GameRepo.PlayerStatInfo.Value.BonusAttack;
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var defBonus = GameRepo.PlayerStatInfo.Value.BonusDefense;
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ATKBonusLabel.Text = atkBonus != 0 ? $"{atkBonus}" : "...";
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DEFBonusLabel.Text = defBonus != 0 ? $"{defBonus}" : "...";
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ATKBonusLabel.Text = atkBonus != 0 ? $"{atkBonus:+0;-#}" : "...";
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DEFBonusLabel.Text = defBonus != 0 ? $"{defBonus:+0;-#}" : "...";
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// TODO: Change font style when EXP Bonus effect is active
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var currentExp = GameRepo.PlayerStatInfo.Value.CurrentEXP;
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