Center minimap, adjust weapon collision shape

This commit is contained in:
2026-06-07 17:59:58 -07:00
parent 71bf3046fc
commit 90242f7950
4 changed files with 11 additions and 9 deletions
@@ -3,7 +3,7 @@
[ext_resource type="Script" uid="uid://bq8aaf1ae4afh" path="res://src/items/weapons/Weapon.cs" id="1_7pkyf"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_1051i"]
height = 0.725098
height = 1.33601
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_wll7p"]
radius = 0.470016
@@ -18,7 +18,7 @@ axis_lock_angular_z = true
script = ExtResource("1_7pkyf")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.00908482, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.000333846, 0)
shape = SubResource("CylinderShape3D_1051i")
[node name="Pickup" type="Area3D" parent="."]