Center minimap, adjust weapon collision shape
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@@ -3,7 +3,7 @@
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[ext_resource type="Script" uid="uid://bq8aaf1ae4afh" path="res://src/items/weapons/Weapon.cs" id="1_7pkyf"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_1051i"]
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height = 0.725098
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height = 1.33601
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_wll7p"]
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radius = 0.470016
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@@ -18,7 +18,7 @@ axis_lock_angular_z = true
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script = ExtResource("1_7pkyf")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.00908482, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.000333846, 0)
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shape = SubResource("CylinderShape3D_1051i")
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[node name="Pickup" type="Area3D" parent="."]
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