Start demon wall implementation

This commit is contained in:
2025-03-20 02:51:41 -07:00
parent 52e42ea38d
commit 8df8a85429
115 changed files with 18698 additions and 141 deletions

View File

@@ -141,7 +141,6 @@ public partial class BossTypeA : Enemy, IHasPrimaryAttack, IHasSecondaryAttack,
tweener.TweenMethod(Callable.From((float x) => RotateTowardsPlayer(x)), Rotation.Y, rotationAngle, 0.5f);
}
private float GetRotationAngle()
{
var target = new Vector3(_player.CurrentPosition.X, Position.Y, _player.CurrentPosition.Z);

View File

@@ -24,7 +24,7 @@ public partial class Sproingy : Enemy, IHasPrimaryAttack, ICanPatrol
((EnemyModelView2D)_enemyModelView).Hitbox.AreaEntered += Hitbox_AreaEntered;
}
public void OnPhysicsProcess(double delta)
public new void OnPhysicsProcess(double delta)
{
_enemyLogic.Input(new EnemyLogic.Input.PhysicsTick(delta));

View File

@@ -22,7 +22,7 @@ public partial class Michael : Enemy, IHasPrimaryAttack, ICanPatrol
((EnemyModelView2D)_enemyModelView).Hitbox.AreaEntered += Hitbox_AreaEntered;
}
public void OnPhysicsProcess(double delta)
public new void OnPhysicsProcess(double delta)
{
_enemyLogic.Input(new EnemyLogic.Input.PhysicsTick(delta));

View File

@@ -26,7 +26,7 @@ public partial class FilthEater : Enemy, IHasPrimaryAttack, IHasSecondaryAttack,
((EnemyModelView2D)_enemyModelView).Hitbox.AreaEntered += Hitbox_AreaEntered;
}
public void OnPhysicsProcess(double delta)
public new void OnPhysicsProcess(double delta)
{
_enemyLogic.Input(new EnemyLogic.Input.PhysicsTick(delta));

View File

@@ -30,7 +30,7 @@ public partial class Sara : Enemy, IHasPrimaryAttack, IHasSecondaryAttack, ICanP
((EnemyModelView2D)_enemyModelView).Hitbox.AreaEntered += Hitbox_AreaEntered;
}
public void OnPhysicsProcess(double delta)
public new void OnPhysicsProcess(double delta)
{
_enemyLogic.Input(new EnemyLogic.Input.PhysicsTick(delta));

View File

@@ -30,7 +30,7 @@ public partial class Ballos : Enemy, IHasPrimaryAttack, IHasSecondaryAttack, ICa
((EnemyModelView2D)_enemyModelView).Hitbox.AreaEntered += Hitbox_AreaEntered;
}
public void OnPhysicsProcess(double delta)
public new void OnPhysicsProcess(double delta)
{
_enemyLogic.Input(new EnemyLogic.Input.PhysicsTick(delta));

View File

@@ -13,7 +13,7 @@ public partial class Chariot : Enemy, IHasPrimaryAttack
[Export]
public double PrimaryAttackElementalDamageBonus { get; set; } = 1.0;
public void OnPhysicsProcess(double delta)
public new void OnPhysicsProcess(double delta)
{
_enemyLogic.Input(new EnemyLogic.Input.PhysicsTick(delta));

View File

@@ -28,7 +28,7 @@ public partial class Chinthe : Enemy, IHasPrimaryAttack, ICanPatrol, ICanActivat
EnemyModelView.Hitbox.AreaEntered += Hitbox_AreaEntered;
}
public void OnPhysicsProcess(double delta)
public new void OnPhysicsProcess(double delta)
{
_enemyLogic.Input(new EnemyLogic.Input.PhysicsTick(delta));

View File

@@ -13,7 +13,7 @@ public partial class GoldSproingy : Enemy
SetPhysicsProcess(true);
}
public void OnPhysicsProcess(double delta)
public new void OnPhysicsProcess(double delta)
{
_enemyLogic.Input(new EnemyLogic.Input.PhysicsTick(delta));
}

View File

@@ -0,0 +1,57 @@
[gd_scene load_steps=11 format=3 uid="uid://b7ofk5cv4ldh"]
[ext_resource type="PackedScene" uid="uid://dkatyxgdwqjjn" path="res://src/enemy/enemy_types/16. demon wall/model/ARM1.glb" id="1_3tnuk"]
[ext_resource type="Script" uid="uid://dnkmr0eq1sij0" path="res://src/enemy/EnemyStatResource.cs" id="2_pkcrx"]
[ext_resource type="Script" uid="uid://vgvrmwsrwakf" path="res://src/enemy/enemy_types/16. demon wall/DemonWallArm.cs" id="2_w0a5p"]
[sub_resource type="Resource" id="Resource_yfb8x"]
script = ExtResource("2_pkcrx")
CurrentHP = 50.0
MaximumHP = 50
CurrentAttack = 0
CurrentDefense = 0
MaxAttack = 0
MaxDefense = 0
ExpFromDefeat = 0
Luck = 0.05
TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
DropsSoulGemChance = 0.0
metadata/_custom_type_script = "uid://dnkmr0eq1sij0"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_sltry"]
animation = &"ARM 1 PROJECTILE"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_qignv"]
animation = &"ARM 1 IDLE"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_kosjo"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_dqcrh"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_bpd8u"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_pkcrx"]
states/attack/node = SubResource("AnimationNodeAnimation_sltry")
states/attack/position = Vector2(589, 97)
states/idle/node = SubResource("AnimationNodeAnimation_qignv")
states/idle/position = Vector2(413, 91)
transitions = ["Start", "idle", SubResource("AnimationNodeStateMachineTransition_kosjo"), "idle", "attack", SubResource("AnimationNodeStateMachineTransition_dqcrh"), "attack", "idle", SubResource("AnimationNodeStateMachineTransition_bpd8u")]
[node name="Arm1" type="Node3D"]
script = ExtResource("2_w0a5p")
_enemyStatResource = SubResource("Resource_yfb8x")
[node name="ARM1" parent="." instance=ExtResource("1_3tnuk")]
[node name="AnimationTree" type="AnimationTree" parent="ARM1"]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
tree_root = SubResource("AnimationNodeStateMachine_pkcrx")
anim_player = NodePath("../AnimationPlayer")

View File

@@ -0,0 +1,57 @@
[gd_scene load_steps=11 format=3 uid="uid://ctlvo2kw5r0ey"]
[ext_resource type="PackedScene" uid="uid://dv2mr8mo51x3r" path="res://src/enemy/enemy_types/16. demon wall/model/ARM2.glb" id="1_7rfsf"]
[ext_resource type="Script" uid="uid://vgvrmwsrwakf" path="res://src/enemy/enemy_types/16. demon wall/DemonWallArm.cs" id="1_jkuo4"]
[ext_resource type="Script" uid="uid://dnkmr0eq1sij0" path="res://src/enemy/EnemyStatResource.cs" id="2_hmqyn"]
[sub_resource type="Resource" id="Resource_ni55f"]
script = ExtResource("2_hmqyn")
CurrentHP = 20.0
MaximumHP = 20
CurrentAttack = 0
CurrentDefense = 0
MaxAttack = 0
MaxDefense = 0
ExpFromDefeat = 0
Luck = 0.05
TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
DropsSoulGemChance = 0.0
metadata/_custom_type_script = "uid://dnkmr0eq1sij0"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_kosjo"]
animation = &"ARM 2 LASER"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_dqcrh"]
animation = &"ARM 2 IDLE"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_ccv8a"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_xj37f"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_jlfdv"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_jkuo4"]
states/attack/node = SubResource("AnimationNodeAnimation_kosjo")
states/attack/position = Vector2(660, 109)
states/idle/node = SubResource("AnimationNodeAnimation_dqcrh")
states/idle/position = Vector2(402, 109)
transitions = ["Start", "idle", SubResource("AnimationNodeStateMachineTransition_ccv8a"), "idle", "attack", SubResource("AnimationNodeStateMachineTransition_xj37f"), "attack", "idle", SubResource("AnimationNodeStateMachineTransition_jlfdv")]
[node name="Arm2" type="Node3D"]
script = ExtResource("1_jkuo4")
_enemyStatResource = SubResource("Resource_ni55f")
[node name="ARM2" parent="." instance=ExtResource("1_7rfsf")]
[node name="AnimationTree" type="AnimationTree" parent="ARM2"]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
tree_root = SubResource("AnimationNodeStateMachine_jkuo4")
anim_player = NodePath("../AnimationPlayer")

View File

@@ -0,0 +1,57 @@
[gd_scene load_steps=11 format=3 uid="uid://dxrgfh28wj5su"]
[ext_resource type="Script" uid="uid://vgvrmwsrwakf" path="res://src/enemy/enemy_types/16. demon wall/DemonWallArm.cs" id="1_fhrhk"]
[ext_resource type="PackedScene" uid="uid://dafhaya5sejdj" path="res://src/enemy/enemy_types/16. demon wall/model/ARM3.glb" id="1_wuuwb"]
[ext_resource type="Script" uid="uid://dnkmr0eq1sij0" path="res://src/enemy/EnemyStatResource.cs" id="2_afuej"]
[sub_resource type="Resource" id="Resource_gcbec"]
script = ExtResource("2_afuej")
CurrentHP = 20.0
MaximumHP = 20
CurrentAttack = 0
CurrentDefense = 0
MaxAttack = 0
MaxDefense = 0
ExpFromDefeat = 0
Luck = 0.05
TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
DropsSoulGemChance = 0.0
metadata/_custom_type_script = "uid://dnkmr0eq1sij0"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_bpd8u"]
animation = &"ARM 3 WALL CALL"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ccv8a"]
animation = &"ARM 3 IDLE"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_sjgs2"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_p21h7"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_1weac"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_fhrhk"]
states/attack/node = SubResource("AnimationNodeAnimation_bpd8u")
states/attack/position = Vector2(585, 112)
states/idle/node = SubResource("AnimationNodeAnimation_ccv8a")
states/idle/position = Vector2(339, 112)
transitions = ["Start", "idle", SubResource("AnimationNodeStateMachineTransition_sjgs2"), "idle", "attack", SubResource("AnimationNodeStateMachineTransition_p21h7"), "attack", "idle", SubResource("AnimationNodeStateMachineTransition_1weac")]
[node name="Arm3" type="Node3D"]
script = ExtResource("1_fhrhk")
_enemyStatResource = SubResource("Resource_gcbec")
[node name="ARM3" parent="." instance=ExtResource("1_wuuwb")]
[node name="AnimationTree" type="AnimationTree" parent="ARM3"]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
tree_root = SubResource("AnimationNodeStateMachine_fhrhk")
anim_player = NodePath("../AnimationPlayer")

View File

@@ -0,0 +1,57 @@
[gd_scene load_steps=11 format=3 uid="uid://cuupl4irduut4"]
[ext_resource type="PackedScene" uid="uid://c0u8nawr824w3" path="res://src/enemy/enemy_types/16. demon wall/model/ARM4.glb" id="1_dr5tf"]
[ext_resource type="Script" uid="uid://vgvrmwsrwakf" path="res://src/enemy/enemy_types/16. demon wall/DemonWallArm.cs" id="1_nwywg"]
[ext_resource type="Script" uid="uid://dnkmr0eq1sij0" path="res://src/enemy/EnemyStatResource.cs" id="2_20qp8"]
[sub_resource type="Resource" id="Resource_0pjjv"]
script = ExtResource("2_20qp8")
CurrentHP = 20.0
MaximumHP = 20
CurrentAttack = 0
CurrentDefense = 0
MaxAttack = 0
MaxDefense = 0
ExpFromDefeat = 0
Luck = 0.05
TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
DropsSoulGemChance = 0.0
metadata/_custom_type_script = "uid://dnkmr0eq1sij0"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_jlfdv"]
animation = &"ARM 4 SHOCK"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xj37f"]
animation = &"ARM 4 IDLE_001"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_s0ts5"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_dji7t"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_ggmev"]
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_nwywg"]
states/attack/node = SubResource("AnimationNodeAnimation_jlfdv")
states/attack/position = Vector2(579, 95)
states/idle/node = SubResource("AnimationNodeAnimation_xj37f")
states/idle/position = Vector2(362, 86)
transitions = ["attack", "idle", SubResource("AnimationNodeStateMachineTransition_s0ts5"), "Start", "idle", SubResource("AnimationNodeStateMachineTransition_dji7t"), "idle", "attack", SubResource("AnimationNodeStateMachineTransition_ggmev")]
[node name="Arm4" type="Node3D"]
script = ExtResource("1_nwywg")
_enemyStatResource = SubResource("Resource_0pjjv")
[node name="ARM4" parent="." instance=ExtResource("1_dr5tf")]
[node name="AnimationTree" type="AnimationTree" parent="ARM4"]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
tree_root = SubResource("AnimationNodeStateMachine_nwywg")
anim_player = NodePath("../AnimationPlayer")

View File

@@ -0,0 +1,57 @@
[gd_scene load_steps=11 format=3 uid="uid://bh1pkdedeoj16"]
[ext_resource type="PackedScene" uid="uid://d4hd2k35ay11r" path="res://src/enemy/enemy_types/16. demon wall/model/ARM5.glb" id="1_3y571"]
[ext_resource type="Script" uid="uid://vgvrmwsrwakf" path="res://src/enemy/enemy_types/16. demon wall/DemonWallArm.cs" id="1_j3ruw"]
[ext_resource type="Script" uid="uid://dnkmr0eq1sij0" path="res://src/enemy/EnemyStatResource.cs" id="2_l5gtd"]
[sub_resource type="Resource" id="Resource_bqpdp"]
script = ExtResource("2_l5gtd")
CurrentHP = 20.0
MaximumHP = 20
CurrentAttack = 0
CurrentDefense = 0
MaxAttack = 0
MaxDefense = 0
ExpFromDefeat = 0
Luck = 0.05
TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
DropsSoulGemChance = 0.0
metadata/_custom_type_script = "uid://dnkmr0eq1sij0"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_sjgs2"]
animation = &"5_ _ R MELEE SLAM"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_p21h7"]
animation = &"ARM 5 IDLE"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_aw4be"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_cpus0"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_l47f2"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_j3ruw"]
states/attack/node = SubResource("AnimationNodeAnimation_sjgs2")
states/attack/position = Vector2(724, 85)
states/idle/node = SubResource("AnimationNodeAnimation_p21h7")
states/idle/position = Vector2(386, 79)
transitions = ["Start", "idle", SubResource("AnimationNodeStateMachineTransition_aw4be"), "idle", "attack", SubResource("AnimationNodeStateMachineTransition_cpus0"), "attack", "idle", SubResource("AnimationNodeStateMachineTransition_l47f2")]
[node name="Arm5" type="Node3D"]
script = ExtResource("1_j3ruw")
_enemyStatResource = SubResource("Resource_bqpdp")
[node name="ARM5" parent="." instance=ExtResource("1_3y571")]
[node name="AnimationTree" type="AnimationTree" parent="ARM5"]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
tree_root = SubResource("AnimationNodeStateMachine_j3ruw")
anim_player = NodePath("../AnimationPlayer")

View File

@@ -0,0 +1,57 @@
[gd_scene load_steps=11 format=3 uid="uid://c61hpj1aackmn"]
[ext_resource type="PackedScene" uid="uid://chxll1anr17iv" path="res://src/enemy/enemy_types/16. demon wall/model/ARM6.glb" id="1_txo11"]
[ext_resource type="Script" uid="uid://vgvrmwsrwakf" path="res://src/enemy/enemy_types/16. demon wall/DemonWallArm.cs" id="1_xefo1"]
[ext_resource type="Script" uid="uid://dnkmr0eq1sij0" path="res://src/enemy/EnemyStatResource.cs" id="2_7j47h"]
[sub_resource type="Resource" id="Resource_7mykh"]
script = ExtResource("2_7j47h")
CurrentHP = 20.0
MaximumHP = 20
CurrentAttack = 0
CurrentDefense = 0
MaxAttack = 0
MaxDefense = 0
ExpFromDefeat = 0
Luck = 0.05
TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
DropsSoulGemChance = 0.0
metadata/_custom_type_script = "uid://dnkmr0eq1sij0"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_s0ts5"]
animation = &"ARM 6 SLASH"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_1weac"]
animation = &"ARM 6 IDLE"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_bt0kd"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_tc7ke"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_stghn"]
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_xefo1"]
states/attack/node = SubResource("AnimationNodeAnimation_s0ts5")
states/attack/position = Vector2(624, 87)
states/idle/node = SubResource("AnimationNodeAnimation_1weac")
states/idle/position = Vector2(349, 69)
transitions = ["attack", "idle", SubResource("AnimationNodeStateMachineTransition_bt0kd"), "Start", "idle", SubResource("AnimationNodeStateMachineTransition_tc7ke"), "idle", "attack", SubResource("AnimationNodeStateMachineTransition_stghn")]
[node name="Arm6" type="Node3D"]
script = ExtResource("1_xefo1")
_enemyStatResource = SubResource("Resource_7mykh")
[node name="ARM6" parent="." instance=ExtResource("1_txo11")]
[node name="AnimationTree" type="AnimationTree" parent="ARM6"]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
tree_root = SubResource("AnimationNodeStateMachine_xefo1")
anim_player = NodePath("../AnimationPlayer")

View File

@@ -0,0 +1,57 @@
[gd_scene load_steps=11 format=3 uid="uid://big4eurgqyejq"]
[ext_resource type="Script" uid="uid://vgvrmwsrwakf" path="res://src/enemy/enemy_types/16. demon wall/DemonWallArm.cs" id="1_enq7k"]
[ext_resource type="PackedScene" uid="uid://dq3xhxijgpfb5" path="res://src/enemy/enemy_types/16. demon wall/model/ARM7.glb" id="1_kip2x"]
[ext_resource type="Script" uid="uid://dnkmr0eq1sij0" path="res://src/enemy/EnemyStatResource.cs" id="2_1gdpg"]
[sub_resource type="Resource" id="Resource_2r6oy"]
script = ExtResource("2_1gdpg")
CurrentHP = 20.0
MaximumHP = 20
CurrentAttack = 0
CurrentDefense = 0
MaxAttack = 0
MaxDefense = 0
ExpFromDefeat = 0
Luck = 0.05
TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
DropsSoulGemChance = 0.0
metadata/_custom_type_script = "uid://dnkmr0eq1sij0"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_dji7t"]
animation = &"7_ AGNI CONE"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ggmev"]
animation = &"ARM 7 IDLE"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_728ue"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_0admf"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_mknr5"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_enq7k"]
states/attack/node = SubResource("AnimationNodeAnimation_dji7t")
states/attack/position = Vector2(568, 85)
states/idle/node = SubResource("AnimationNodeAnimation_ggmev")
states/idle/position = Vector2(331, 59)
transitions = ["idle", "attack", SubResource("AnimationNodeStateMachineTransition_728ue"), "Start", "idle", SubResource("AnimationNodeStateMachineTransition_0admf"), "attack", "idle", SubResource("AnimationNodeStateMachineTransition_mknr5")]
[node name="Arm7" type="Node3D"]
script = ExtResource("1_enq7k")
_enemyStatResource = SubResource("Resource_2r6oy")
[node name="ARM7" parent="." instance=ExtResource("1_kip2x")]
[node name="AnimationTree" type="AnimationTree" parent="ARM7"]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
tree_root = SubResource("AnimationNodeStateMachine_enq7k")
anim_player = NodePath("../AnimationPlayer")

View File

@@ -0,0 +1,57 @@
[gd_scene load_steps=11 format=3 uid="uid://25ignmox5j8o"]
[ext_resource type="Script" uid="uid://vgvrmwsrwakf" path="res://src/enemy/enemy_types/16. demon wall/DemonWallArm.cs" id="1_5tnjc"]
[ext_resource type="PackedScene" uid="uid://c2foop1xi2vo7" path="res://src/enemy/enemy_types/16. demon wall/model/ARM8.glb" id="1_7eb4v"]
[ext_resource type="Script" uid="uid://dnkmr0eq1sij0" path="res://src/enemy/EnemyStatResource.cs" id="2_8jyke"]
[sub_resource type="Resource" id="Resource_p8nrl"]
script = ExtResource("2_8jyke")
CurrentHP = 20.0
MaximumHP = 20
CurrentAttack = 0
CurrentDefense = 0
MaxAttack = 0
MaxDefense = 0
ExpFromDefeat = 0
Luck = 0.05
TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
DropsSoulGemChance = 0.0
metadata/_custom_type_script = "uid://dnkmr0eq1sij0"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_cpus0"]
animation = &"ARM 8 MELEE"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_aw4be"]
animation = &"ARM 8 IDLE"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_0kspt"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_8v2bw"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_e3l4l"]
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_5tnjc"]
states/attack/node = SubResource("AnimationNodeAnimation_cpus0")
states/attack/position = Vector2(649, 88)
states/idle/node = SubResource("AnimationNodeAnimation_aw4be")
states/idle/position = Vector2(318, 91)
transitions = ["attack", "idle", SubResource("AnimationNodeStateMachineTransition_0kspt"), "Start", "idle", SubResource("AnimationNodeStateMachineTransition_8v2bw"), "idle", "attack", SubResource("AnimationNodeStateMachineTransition_e3l4l")]
[node name="Arm8" type="Node3D"]
script = ExtResource("1_5tnjc")
_enemyStatResource = SubResource("Resource_p8nrl")
[node name="ARM8" parent="." instance=ExtResource("1_7eb4v")]
[node name="AnimationTree" type="AnimationTree" parent="ARM8"]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
tree_root = SubResource("AnimationNodeStateMachine_5tnjc")
anim_player = NodePath("../AnimationPlayer")

View File

@@ -0,0 +1,57 @@
[gd_scene load_steps=11 format=3 uid="uid://bqdqik37o6x5f"]
[ext_resource type="Script" uid="uid://vgvrmwsrwakf" path="res://src/enemy/enemy_types/16. demon wall/DemonWallArm.cs" id="1_fjfqv"]
[ext_resource type="PackedScene" uid="uid://b0gc3cqbg0whf" path="res://src/enemy/enemy_types/16. demon wall/model/ARM9.glb" id="1_vc4af"]
[ext_resource type="Script" uid="uid://dnkmr0eq1sij0" path="res://src/enemy/EnemyStatResource.cs" id="2_bbf6x"]
[sub_resource type="Resource" id="Resource_4tcsg"]
script = ExtResource("2_bbf6x")
CurrentHP = 20.0
MaximumHP = 20
CurrentAttack = 0
CurrentDefense = 0
MaxAttack = 0
MaxDefense = 0
ExpFromDefeat = 0
Luck = 0.05
TelluricResistance = 0.0
AeolicResistance = 0.0
HydricResistance = 0.0
IgneousResistance = 0.0
FerrumResistance = 0.0
DropsSoulGemChance = 0.0
metadata/_custom_type_script = "uid://dnkmr0eq1sij0"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_bt0kd"]
animation = &"ARM 9 MAGIC SPELL"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_l47f2"]
animation = &"ARM 9 IDLE"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_57oq4"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_ryvbb"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_u8us3"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_fjfqv"]
states/attack/node = SubResource("AnimationNodeAnimation_bt0kd")
states/attack/position = Vector2(626, 97)
states/idle/node = SubResource("AnimationNodeAnimation_l47f2")
states/idle/position = Vector2(322, 83)
transitions = ["Start", "idle", SubResource("AnimationNodeStateMachineTransition_57oq4"), "idle", "attack", SubResource("AnimationNodeStateMachineTransition_ryvbb"), "attack", "idle", SubResource("AnimationNodeStateMachineTransition_u8us3")]
[node name="Arm9" type="Node3D"]
script = ExtResource("1_fjfqv")
_enemyStatResource = SubResource("Resource_4tcsg")
[node name="ARM9" parent="." instance=ExtResource("1_vc4af")]
[node name="AnimationTree" type="AnimationTree" parent="ARM9"]
unique_name_in_owner = true
root_node = NodePath("%AnimationTree/..")
tree_root = SubResource("AnimationNodeStateMachine_fjfqv")
anim_player = NodePath("../AnimationPlayer")

View File

@@ -0,0 +1,53 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
using System.Linq;
using Zennysoft.Ma.Adapter;
namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class DemonWall : Node3D
{
public override void _Notification(int what) => this.Notify(what);
[Dependency] protected IPlayer _player => this.DependOn(() => GetParent().GetChildren().OfType<IPlayer>().Single());
[Export] protected EnemyStatResource _enemyStatResource { get; set; } = default!;
[Node] public Node3D LeftArms { get; set; } = default!;
[Node] public Node3D RightArms { get; set; } = default!;
[Node] public MeshInstance3D Eye { get; set; } = default!;
[Node] private Node3D _rotation { get; set; } = default!;
public void OnReady()
{
SetPhysicsProcess(true);
}
public void OnPhysicsProcess(double delta)
{
var direction = GlobalPosition.DirectionTo(_player.CurrentPosition).Normalized();
var rotationAngle = GetRotationAngle();
RotateToPlayer(rotationAngle);
}
public void RotateToPlayer(float rotationAngle)
{
var tweener = GetTree().CreateTween();
tweener.TweenMethod(Callable.From((float x) => RotateTowardsPlayer(x)), Eye.Rotation.Y, rotationAngle, 1f);
}
private float GetRotationAngle()
{
var target = new Vector3(_player.CurrentPosition.X, Position.Y, _player.CurrentPosition.Z);
_rotation.LookAt(target, Vector3.Up, true);
_rotation.RotateY(Rotation.Y);
return _rotation.Rotation.Y;
}
private void RotateTowardsPlayer(float angle) => Eye.Rotation = new Vector3(Eye.Rotation.X, angle, Eye.Rotation.Z);
}

View File

@@ -0,0 +1 @@
uid://dlvk70cr20nva

File diff suppressed because one or more lines are too long

View File

@@ -0,0 +1,22 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
using Zennysoft.Ma.Adapter;
namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class DemonWallArm : Node3D, IHasPrimaryAttack
{
public override void _Notification(int what) => this.Notify(what);
[Node] public AnimationTree AnimationTree { get; set; } = default!;
[Export] protected EnemyStatResource _enemyStatResource { get; set; } = default!;
public ElementType PrimaryAttackElementalType { set => throw new System.NotImplementedException(); }
public double PrimaryAttackElementalDamageBonus { set => throw new System.NotImplementedException(); }
public void PrimaryAttack() => throw new System.NotImplementedException();
}

View File

@@ -0,0 +1 @@
uid://vgvrmwsrwakf

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bid5r6mhevna3"
path="res://.godot/imported/ARM1_AREA_2_MAIN_222STONE.png-2b01669f8776fe2eb4484080fb06f884.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "11027637ea8e7d257bd13c57efd3b5b4"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM1_AREA_2_MAIN_222STONE.png"
dest_files=["res://.godot/imported/ARM1_AREA_2_MAIN_222STONE.png-2b01669f8776fe2eb4484080fb06f884.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 784 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://mt7e2jy4nkpo"
path="res://.godot/imported/ARM1_concrete_0003_height_1k.png-264d2377e3dc816c4cdccd9e68f105e3.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "ae0147c1574dde9b1de51f409b0ef04f"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM1_concrete_0003_height_1k.png"
dest_files=["res://.godot/imported/ARM1_concrete_0003_height_1k.png-264d2377e3dc816c4cdccd9e68f105e3.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://src/enemy/enemy_types/16. demon wall/model/ARM1_concrete_0003_height_1k.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://fjwfbrwtb7ps"
path="res://.godot/imported/ARM2_AREA_2_MAIN_222STONE.png-e0b78a90804fefb39f039dae7508fb20.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "11027637ea8e7d257bd13c57efd3b5b4"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM2_AREA_2_MAIN_222STONE.png"
dest_files=["res://.godot/imported/ARM2_AREA_2_MAIN_222STONE.png-e0b78a90804fefb39f039dae7508fb20.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 784 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bwmcfam77ycuo"
path="res://.godot/imported/ARM2_concrete_0003_height_1k.png-03b3022efffc80a3c4736154663f7f3f.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "ae0147c1574dde9b1de51f409b0ef04f"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM2_concrete_0003_height_1k.png"
dest_files=["res://.godot/imported/ARM2_concrete_0003_height_1k.png-03b3022efffc80a3c4736154663f7f3f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://src/enemy/enemy_types/16. demon wall/model/ARM2_concrete_0003_height_1k.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cnwnwfiellbi4"
path="res://.godot/imported/ARM3_AREA_2_MAIN_222STONE.png-c4d2b503c66a9f4ee8d2965399189e53.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "11027637ea8e7d257bd13c57efd3b5b4"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM3_AREA_2_MAIN_222STONE.png"
dest_files=["res://.godot/imported/ARM3_AREA_2_MAIN_222STONE.png-c4d2b503c66a9f4ee8d2965399189e53.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 784 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bntxhgjbex8m1"
path="res://.godot/imported/ARM3_concrete_0003_height_1k.png-1998ed616de339ef8f8074f1c0d6436f.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "ae0147c1574dde9b1de51f409b0ef04f"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM3_concrete_0003_height_1k.png"
dest_files=["res://.godot/imported/ARM3_concrete_0003_height_1k.png-1998ed616de339ef8f8074f1c0d6436f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://src/enemy/enemy_types/16. demon wall/model/ARM3_concrete_0003_height_1k.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d3xy7wplqk3gq"
path="res://.godot/imported/ARM4_AREA_2_MAIN_222STONE.png-2a5a0d907897a9546dc7087fd5c9c12a.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "11027637ea8e7d257bd13c57efd3b5b4"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM4_AREA_2_MAIN_222STONE.png"
dest_files=["res://.godot/imported/ARM4_AREA_2_MAIN_222STONE.png-2a5a0d907897a9546dc7087fd5c9c12a.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 784 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b31eckwr1xmw1"
path="res://.godot/imported/ARM4_concrete_0003_height_1k.png-5a193fd3a8d5a5b8a262227e9aed7507.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "ae0147c1574dde9b1de51f409b0ef04f"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM4_concrete_0003_height_1k.png"
dest_files=["res://.godot/imported/ARM4_concrete_0003_height_1k.png-5a193fd3a8d5a5b8a262227e9aed7507.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://src/enemy/enemy_types/16. demon wall/model/ARM4_concrete_0003_height_1k.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 784 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b8ifdfxk0ebv5"
path="res://.godot/imported/ARM4_concrete_0003_height_1k_2.png-d294d6b7c53ee25661d1ebea21b923da.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "ae0147c1574dde9b1de51f409b0ef04f"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM4_concrete_0003_height_1k_2.png"
dest_files=["res://.godot/imported/ARM4_concrete_0003_height_1k_2.png-d294d6b7c53ee25661d1ebea21b923da.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://src/enemy/enemy_types/16. demon wall/model/ARM4_concrete_0003_height_1k_2.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c0fcr0wngdp3k"
path="res://.godot/imported/ARM5_AREA_2_MAIN_222STONE.png-81413cda58f348fcccbb80ecd3dfb14a.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "11027637ea8e7d257bd13c57efd3b5b4"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM5_AREA_2_MAIN_222STONE.png"
dest_files=["res://.godot/imported/ARM5_AREA_2_MAIN_222STONE.png-81413cda58f348fcccbb80ecd3dfb14a.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 784 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bmdu50ciuiput"
path="res://.godot/imported/ARM5_concrete_0003_height_1k.png-465e380816622451cb81a949278ac961.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "ae0147c1574dde9b1de51f409b0ef04f"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM5_concrete_0003_height_1k.png"
dest_files=["res://.godot/imported/ARM5_concrete_0003_height_1k.png-465e380816622451cb81a949278ac961.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://src/enemy/enemy_types/16. demon wall/model/ARM5_concrete_0003_height_1k.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c4gfxyge646im"
path="res://.godot/imported/ARM6_AREA_2_MAIN_222STONE.png-56026e8ad8b8fe24ec457da0bd5a024c.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "11027637ea8e7d257bd13c57efd3b5b4"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM6_AREA_2_MAIN_222STONE.png"
dest_files=["res://.godot/imported/ARM6_AREA_2_MAIN_222STONE.png-56026e8ad8b8fe24ec457da0bd5a024c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 784 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cwskolnis6xuu"
path="res://.godot/imported/ARM6_concrete_0003_height_1k.png-79ca4b74acd8aff7561711a408e2b245.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "ae0147c1574dde9b1de51f409b0ef04f"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM6_concrete_0003_height_1k.png"
dest_files=["res://.godot/imported/ARM6_concrete_0003_height_1k.png-79ca4b74acd8aff7561711a408e2b245.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://src/enemy/enemy_types/16. demon wall/model/ARM6_concrete_0003_height_1k.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dni8145sh8qu3"
path="res://.godot/imported/ARM7_AREA_2_MAIN_222STONE.png-740a8234d4daef081ac39ac3c546cf2f.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "11027637ea8e7d257bd13c57efd3b5b4"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM7_AREA_2_MAIN_222STONE.png"
dest_files=["res://.godot/imported/ARM7_AREA_2_MAIN_222STONE.png-740a8234d4daef081ac39ac3c546cf2f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 784 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cibe7xl7lnmay"
path="res://.godot/imported/ARM7_concrete_0003_height_1k.png-1548df8f35b81f8f22aabb3b7b653565.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "ae0147c1574dde9b1de51f409b0ef04f"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM7_concrete_0003_height_1k.png"
dest_files=["res://.godot/imported/ARM7_concrete_0003_height_1k.png-1548df8f35b81f8f22aabb3b7b653565.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://src/enemy/enemy_types/16. demon wall/model/ARM7_concrete_0003_height_1k.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dsnuk0k83wrna"
path="res://.godot/imported/ARM8_AREA_2_MAIN_222STONE.png-67e116a1b0dd22ab06f941fcd4075b14.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "11027637ea8e7d257bd13c57efd3b5b4"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM8_AREA_2_MAIN_222STONE.png"
dest_files=["res://.godot/imported/ARM8_AREA_2_MAIN_222STONE.png-67e116a1b0dd22ab06f941fcd4075b14.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 784 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dqalx2or875xe"
path="res://.godot/imported/ARM8_concrete_0003_height_1k.png-9102fe08c96f5db51f5e8b0b52d96d38.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "ae0147c1574dde9b1de51f409b0ef04f"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM8_concrete_0003_height_1k.png"
dest_files=["res://.godot/imported/ARM8_concrete_0003_height_1k.png-9102fe08c96f5db51f5e8b0b52d96d38.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://src/enemy/enemy_types/16. demon wall/model/ARM8_concrete_0003_height_1k.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c1jl757qlt28e"
path="res://.godot/imported/ARM9_AREA_2_MAIN_222STONE.png-c4e6d3b5df8c67fd9d13a56cf3936532.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "11027637ea8e7d257bd13c57efd3b5b4"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM9_AREA_2_MAIN_222STONE.png"
dest_files=["res://.godot/imported/ARM9_AREA_2_MAIN_222STONE.png-c4e6d3b5df8c67fd9d13a56cf3936532.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 784 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cdkvdj404lqau"
path="res://.godot/imported/ARM9_concrete_0003_height_1k.png-37679f34ecb5edd7467c26493d5fc272.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "ae0147c1574dde9b1de51f409b0ef04f"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/ARM9_concrete_0003_height_1k.png"
dest_files=["res://.godot/imported/ARM9_concrete_0003_height_1k.png-37679f34ecb5edd7467c26493d5fc272.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://src/enemy/enemy_types/16. demon wall/model/ARM9_concrete_0003_height_1k.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

View File

@@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://1nv3xaghffl2"
path="res://.godot/imported/DEMON WALL BASE + PIPES.glb-572669a13b38ab885467ef5a0cc3c378.scn"
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/DEMON WALL BASE + PIPES.glb"
dest_files=["res://.godot/imported/DEMON WALL BASE + PIPES.glb-572669a13b38ab885467ef5a0cc3c378.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cx3dho27tsa84"
path="res://.godot/imported/DEMON WALL BASE + PIPES_AREA_2_MAIN_222STONE.png-4b029e226387945e3114a332cb96f992.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "11027637ea8e7d257bd13c57efd3b5b4"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/DEMON WALL BASE + PIPES_AREA_2_MAIN_222STONE.png"
dest_files=["res://.godot/imported/DEMON WALL BASE + PIPES_AREA_2_MAIN_222STONE.png-4b029e226387945e3114a332cb96f992.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 MiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c6c8iuf3mblp"
path="res://.godot/imported/DEMON WALL BASE + PIPES_PIPER.png-c9b370ae5179b5d41bf74133deae26c0.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "7c3246438ecabef0efa70cd71e8029d0"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/DEMON WALL BASE + PIPES_PIPER.png"
dest_files=["res://.godot/imported/DEMON WALL BASE + PIPES_PIPER.png-c9b370ae5179b5d41bf74133deae26c0.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 784 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bps3cftalnkro"
path="res://.godot/imported/DEMON WALL BASE + PIPES_concrete_0003_height_1k.png-66aebc464466a2a1d582db3aec81bfd1.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "ae0147c1574dde9b1de51f409b0ef04f"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/DEMON WALL BASE + PIPES_concrete_0003_height_1k.png"
dest_files=["res://.godot/imported/DEMON WALL BASE + PIPES_concrete_0003_height_1k.png-66aebc464466a2a1d582db3aec81bfd1.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://src/enemy/enemy_types/16. demon wall/model/DEMON WALL BASE + PIPES_concrete_0003_height_1k.png"
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dnkww6jd8te0e"
path="res://.godot/imported/DEMON WALL BASE + PIPES_iris-photography-no-reflections-method.jpg-0aad5166ab02479013e2110fa32d5dae.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "585f2a4c17e3fbeb9a34c0c9c519e1e3"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/DEMON WALL BASE + PIPES_iris-photography-no-reflections-method.jpg"
dest_files=["res://.godot/imported/DEMON WALL BASE + PIPES_iris-photography-no-reflections-method.jpg-0aad5166ab02479013e2110fa32d5dae.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

View File

@@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://dtrrhnxdddpay"
path="res://.godot/imported/demon_wall_summoned_wall.glb-1bc132f39b54ed84a103e44363ed2982.scn"
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/demon_wall_summoned_wall.glb"
dest_files=["res://.godot/imported/demon_wall_summoned_wall.glb-1bc132f39b54ed84a103e44363ed2982.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

View File

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://lhip5tn80knr"
path="res://.godot/imported/demon_wall_summoned_wall_AREA_2_MAIN_222STONE.png-eaa33dc59d117446eb4a9fbeb9d30775.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "11027637ea8e7d257bd13c57efd3b5b4"
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/demon_wall_summoned_wall_AREA_2_MAIN_222STONE.png"
dest_files=["res://.godot/imported/demon_wall_summoned_wall_AREA_2_MAIN_222STONE.png-eaa33dc59d117446eb4a9fbeb9d30775.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b0mjjn3dktilh"
path="res://.godot/imported/AREA_2_MAIN_222STONE.001.png-d0d9a1dcec55d5ccb8822e22805145f6.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/textures/AREA_2_MAIN_222STONE.001.png"
dest_files=["res://.godot/imported/AREA_2_MAIN_222STONE.001.png-d0d9a1dcec55d5ccb8822e22805145f6.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cu3lh3kbwm5e7"
path="res://.godot/imported/AREA_2_MAIN_222STONE.002.png-f37224b7bccd7d6fbf66ef34f8850e96.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/textures/AREA_2_MAIN_222STONE.002.png"
dest_files=["res://.godot/imported/AREA_2_MAIN_222STONE.002.png-f37224b7bccd7d6fbf66ef34f8850e96.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 MiB

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cwmbqtn5iu4hv"
path="res://.godot/imported/PIPER DISPLACEMENT.jpg-39b50bb8a6618d0bda5c1a31baea86f4.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://src/enemy/enemy_types/16. demon wall/model/textures/PIPER DISPLACEMENT.jpg"
dest_files=["res://.godot/imported/PIPER DISPLACEMENT.jpg-39b50bb8a6618d0bda5c1a31baea86f4.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 MiB

Some files were not shown because too many files have changed in this diff Show More