Enemy follow system
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@@ -7,6 +7,21 @@
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[sub_resource type="BoxShape3D" id="BoxShape3D_qihtb"]
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size = Vector3(0.371643, 0.289612, 0.286743)
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[sub_resource type="Animation" id="Animation_d22ed"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Hitbox:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0, 1, 0)]
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}
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[sub_resource type="Animation" id="Animation_7gvmx"]
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resource_name = "throw"
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length = 2.0
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@@ -23,21 +38,6 @@ tracks/0/keys = {
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"values": [Vector3(0, 1, 0), Vector3(0, 1, -15)]
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}
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[sub_resource type="Animation" id="Animation_d22ed"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Hitbox:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0, 1, 0)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_qfght"]
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_data = {
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"RESET": SubResource("Animation_d22ed"),
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