Minor fixes, upgrade to 4.4.0-dev4
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@@ -51,18 +51,26 @@ public partial class FloorClearMenu : Control, IFloorClearMenu
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private void ReturnToHubButton_Pressed()
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{
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ContinueButton.Disabled = true;
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ReturnToHubButton.Disabled = true;
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EmitSignal(SignalName.ReturnToHubWorld);
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}
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private void ContinueButton_Pressed()
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{
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ContinueButton.Disabled = true;
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ReturnToHubButton.Disabled = true;
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EmitSignal(SignalName.GoToNextFloor);
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}
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private void AnimationPlayer_AnimationFinished(StringName animName)
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{
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if (animName == "fade_in")
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{
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ContinueButton.Disabled = false;
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ReturnToHubButton.Disabled = false;
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ContinueButton.CallDeferred(MethodName.GrabFocus);
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}
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if (animName == "fade_out")
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{
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CallDeferred(MethodName.ReleaseFocus);
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