Minor fixes, upgrade to 4.4.0-dev4

This commit is contained in:
2024-11-20 20:36:58 -08:00
parent 8d4177f8b1
commit 8ddfe86750
31 changed files with 972 additions and 1029 deletions

View File

@@ -179,11 +179,6 @@ namespace GameJamDungeon
if (@event.IsActionPressed(GameInputs.Attack))
PlayerLogic.Input(new PlayerLogic.Input.Attack());
if (@event.IsActionPressed(GameInputs.Sprint))
Settings.MoveSpeed *= 4;
if (@event.IsActionReleased(GameInputs.Sprint))
Settings.MoveSpeed /= 4;
}
public void OnPhysicsProcess(double delta)

View File

@@ -11,7 +11,7 @@
[sub_resource type="Resource" id="Resource_btp2w"]
script = ExtResource("2_xq68d")
RotationSpeed = 1.5
MoveSpeed = 3.0
MoveSpeed = 8.0
Acceleration = 1.0
CurrentHP = 100
MaximumHP = 100
@@ -99,9 +99,9 @@ step = 0.0833333
[sub_resource type="AnimationLibrary" id="AnimationLibrary_w8l8m"]
_data = {
"RESET": SubResource("Animation_hcjph"),
"attack": SubResource("Animation_0jjwv"),
"explosion": SubResource("Animation_uxo8q")
&"RESET": SubResource("Animation_hcjph"),
&"attack": SubResource("Animation_0jjwv"),
&"explosion": SubResource("Animation_uxo8q")
}
[sub_resource type="AtlasTexture" id="AtlasTexture_irupf"]
@@ -387,7 +387,7 @@ omni_attenuation = 0.27
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
unique_name_in_owner = true
libraries = {
"": SubResource("AnimationLibrary_w8l8m")
&"": SubResource("AnimationLibrary_w8l8m")
}
[node name="HealthTimer" type="Timer" parent="."]

View File

@@ -2,7 +2,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://hepeb1q46ybj"
uid="uid://brr8uow0xte2o"
path="res://.godot/imported/tendomaya_face20_tex00.png-b681d471a8f5b5fe143eb3e299e00cfc.ctex"
metadata={
"vram_texture": false