Minor fixes, upgrade to 4.4.0-dev4

This commit is contained in:
2024-11-20 20:36:58 -08:00
parent 8d4177f8b1
commit 8ddfe86750
31 changed files with 972 additions and 1029 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=86 format=4 uid="uid://b7111krf365x0"]
[gd_scene load_steps=85 format=4 uid="uid://b7111krf365x0"]
[ext_resource type="Script" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="1_jccmw"]
[ext_resource type="Script" path="res://src/map/dungeon/code/DungeonRoom.cs" id="2_5p5p8"]
@@ -867,10 +867,6 @@ albedo_texture = ExtResource("14_vh3wx")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xw1ea"]
albedo_texture = ExtResource("14_vh3wx")
[sub_resource type="NavigationMesh" id="NavigationMesh_irfm3"]
vertices = PackedVector3Array(-16.9964, -1.50834, -15.2482, -16.9964, -1.50834, 15.7518, 18.0036, -1.50834, 15.7518, 18.0036, -1.50834, -15.2482)
polygons = [PackedInt32Array(3, 2, 0), PackedInt32Array(0, 2, 1)]
[sub_resource type="BoxShape3D" id="BoxShape3D_suh2k"]
size = Vector3(36, 8, 36)
@@ -1258,29 +1254,26 @@ light_indirect_energy = 1.582
light_size = 0.281
omni_range = 3.235
[node name="NavigationRegion3D" type="NavigationRegion3D" parent="."]
[node name="Minimap Manager" type="Area3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.516256, -0.306861, -0.323822)
navigation_mesh = SubResource("NavigationMesh_irfm3")
[node name="Minimap Manager" type="Area3D" parent="NavigationRegion3D"]
collision_layer = 512
collision_mask = 512
script = ExtResource("19_gi8bh")
[node name="CollisionShape3D" type="CollisionShape3D" parent="NavigationRegion3D/Minimap Manager"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Minimap Manager"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.94617, 0)
shape = SubResource("BoxShape3D_suh2k")
[node name="Minimap" type="MeshInstance3D" parent="NavigationRegion3D/Minimap Manager"]
[node name="Minimap" type="MeshInstance3D" parent="Minimap Manager"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.503605, -2.25834, 0.293772)
visible = false
layers = 2
mesh = SubResource("PlaneMesh_fhks4")
skeleton = NodePath("../../..")
skeleton = NodePath("../..")
[node name="Minimap2" type="MeshInstance3D" parent="NavigationRegion3D/Minimap Manager"]
[node name="Minimap2" type="MeshInstance3D" parent="Minimap Manager"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.545578, -1.75954, 0.251803)
layers = 4
mesh = SubResource("PlaneMesh_fhks4")
skeleton = NodePath("../../..")
skeleton = NodePath("../..")