Fix level up, fix gallery room height, fix enemy heights, fix gospel of dimension spawn height, put minimap on right visual layer for some floors, add script to floor scene file
This commit is contained in:
@@ -15,4 +15,6 @@ public interface IExperiencePointsComponent : IEntityComponent
|
||||
public void Gain(int baseExpGain);
|
||||
|
||||
public void LevelUp();
|
||||
|
||||
public event Action PlayerLevelUp;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user