Redesign and reimplement inventory menu
Add jewels but no implementation yet (needed redesign of inventory menu to function correctly)
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[gd_resource type="Resource" script_class="JewelStats" load_steps=3 format=3 uid="uid://bdd7xh6v03xul"]
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[ext_resource type="Script" uid="uid://btikba31yb0tl" path="res://src/items/jewels/JewelStats.cs" id="1_75k4l"]
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[ext_resource type="Texture2D" uid="uid://bxa1kqlqhbyi3" path="res://src/items/jewels/texture/Ossified Cortex.png" id="1_cq6jp"]
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[resource]
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script = ExtResource("1_75k4l")
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Name = "Ossified Cortex"
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Description = ""
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 5
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BonusHP = 0
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BonusVT = 0
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AeolicResistance = 0
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TelluricResistance = 0
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HydricResistance = 0
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IgneousResistance = 0
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FerrumResistance = 0
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HolyResistance = 0
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CurseResistance = 0
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ThrowSpeed = 12.0
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ThrowDamage = 5
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ItemTag = 0
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Texture = ExtResource("1_cq6jp")
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metadata/_custom_type_script = "uid://btikba31yb0tl"
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