Redesign and reimplement inventory menu

Add jewels but no implementation yet (needed redesign of inventory menu to function correctly)
This commit is contained in:
2026-02-11 04:08:42 -08:00
parent 5451f0b31f
commit 8ce38c3c13
51 changed files with 1695 additions and 256 deletions

View File

@@ -0,0 +1,27 @@
[gd_resource type="Resource" script_class="JewelStats" load_steps=3 format=3 uid="uid://c65jk6stksnai"]
[ext_resource type="Script" uid="uid://btikba31yb0tl" path="res://src/items/jewels/JewelStats.cs" id="1_cyti8"]
[ext_resource type="Texture2D" uid="uid://brx581xmqv54k" path="res://src/items/jewels/texture/Hydric Jewel.png" id="1_fdjqp"]
[resource]
script = ExtResource("1_cyti8")
Name = "Hydric Jewel"
Description = "Hydric e"
SpawnRate = 0.5
BonusAttack = 0
BonusDefense = 0
BonusLuck = 5
BonusHP = 0
BonusVT = 0
AeolicResistance = 0
TelluricResistance = 0
HydricResistance = 0
IgneousResistance = 0
FerrumResistance = 0
HolyResistance = 0
CurseResistance = 0
ThrowSpeed = 12.0
ThrowDamage = 5
ItemTag = 0
Texture = ExtResource("1_fdjqp")
metadata/_custom_type_script = "uid://btikba31yb0tl"