Implementation of saving inventory items (had to resturcture texture loading)
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@@ -1,4 +1,6 @@
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namespace GameJamDungeon;
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using System.Text.Json.Serialization;
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namespace GameJamDungeon;
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public enum ElementType
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{
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@@ -9,3 +11,6 @@ public enum ElementType
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Igneous,
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Ferrum
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}
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[JsonSerializable(typeof(ElementType))]
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public partial class ElementTypeEnumContext : JsonSerializerContext;
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