Add more boxes, implement weapon that gets stronger on lower HP
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30
Zennysoft.Game.Ma/src/items/weapons/resources/HopesEdge.tres
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30
Zennysoft.Game.Ma/src/items/weapons/resources/HopesEdge.tres
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[gd_resource type="Resource" script_class="WeaponStats" load_steps=4 format=3 uid="uid://c5d1lx0m53d5i"]
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[ext_resource type="AudioStream" uid="uid://ilf2s8ct2stt" path="res://src/audio/sfx/PLAYER_slower_slash.ogg" id="1_wkueq"]
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[ext_resource type="Texture2D" uid="uid://cil3xe3jq82r6" path="res://src/items/weapons/textures/JIBLETT.PNG" id="2_13kat"]
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[ext_resource type="Script" uid="uid://cc7byqeolw5y4" path="res://src/items/weapons/WeaponStats.cs" id="3_34krx"]
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[resource]
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script = ExtResource("3_34krx")
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AttackSpeed = 1.0
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WeaponElement = 0
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WeaponTag = 5
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SoundEffect = 4
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Name = "Hope's Edge"
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Description = "Sword that strikes harder the lower HP you have."
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SpawnRate = 0.1
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0.05
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BonusHP = 0
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BonusVT = 0
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AeolicResistance = 0
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TelluricResistance = 0
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HydricResistance = 0
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IgneousResistance = 0
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FerrumResistance = 0
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ThrowSpeed = 12.0
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ThrowDamage = 5
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ItemTag = 0
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Texture = ExtResource("2_13kat")
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AudioStream = ExtResource("1_wkueq")
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