Add more boxes, implement weapon that gets stronger on lower HP

This commit is contained in:
2026-02-04 23:51:07 -08:00
parent d45bc67722
commit 8a99771491
11 changed files with 165 additions and 2 deletions

View File

@@ -6,7 +6,7 @@
height = 0.725098
[sub_resource type="BoxShape3D" id="BoxShape3D_7mh0f"]
size = Vector3(0.778381, 0.929947, 0.731567)
size = Vector3(0.778381, 3.19556, 0.731567)
[node name="ConsumableItem" type="RigidBody3D"]
collision_layer = 0
@@ -38,4 +38,5 @@ texture_filter = 0
render_priority = 100
[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.13281, 0)
shape = SubResource("BoxShape3D_7mh0f")