Add more boxes, implement weapon that gets stronger on lower HP

This commit is contained in:
2026-02-04 23:51:07 -08:00
parent d45bc67722
commit 8a99771491
11 changed files with 165 additions and 2 deletions

View File

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[gd_resource type="Resource" script_class="BoxItemStats" load_steps=3 format=3 uid="uid://6c0t45setc82"]
[ext_resource type="Texture2D" uid="uid://bg47n2tmintm0" path="res://src/items/consumable/textures/past self remnant.PNG" id="1_wwmaf"]
[ext_resource type="Script" uid="uid://vuavr681au06" path="res://src/items/accessory/BoxItemStats.cs" id="2_6h66g"]
[resource]
script = ExtResource("2_6h66g")
DamageToPlayer = 0
Name = "Asceticism"
Description = "Forcibly unequips all of your items."
SpawnRate = 0.5
BonusAttack = 0
BonusDefense = 0
BonusLuck = 0.05
BonusHP = 0
BonusVT = 0
AeolicResistance = 0
TelluricResistance = 0
HydricResistance = 0
IgneousResistance = 0
FerrumResistance = 0
ThrowSpeed = 12.0
ThrowDamage = 5
ItemTag = 16
Texture = ExtResource("1_wwmaf")
metadata/_custom_type_script = "uid://vuavr681au06"