Add more boxes, implement weapon that gets stronger on lower HP
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[gd_resource type="Resource" script_class="BoxItemStats" load_steps=3 format=3 uid="uid://ds7s722m5y7m4"]
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[ext_resource type="Texture2D" uid="uid://bg47n2tmintm0" path="res://src/items/consumable/textures/past self remnant.PNG" id="1_dgx1x"]
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[ext_resource type="Script" uid="uid://vuavr681au06" path="res://src/items/accessory/BoxItemStats.cs" id="2_ncstm"]
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[resource]
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script = ExtResource("2_ncstm")
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DamageToPlayer = 0
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Name = "Alluring Acquisition"
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Description = "Grants you a basic item."
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0.05
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BonusHP = 0
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BonusVT = 0
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AeolicResistance = 0
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TelluricResistance = 0
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HydricResistance = 0
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IgneousResistance = 0
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FerrumResistance = 0
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ThrowSpeed = 12.0
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ThrowDamage = 5
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ItemTag = 14
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Texture = ExtResource("1_dgx1x")
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metadata/_custom_type_script = "uid://vuavr681au06"
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