Add more boxes, implement weapon that gets stronger on lower HP

This commit is contained in:
2026-02-04 23:51:07 -08:00
parent d45bc67722
commit 8a99771491
11 changed files with 165 additions and 2 deletions

View File

@@ -462,6 +462,17 @@ public partial class Game : Node3D, IGame
foreach (var item in newInventory)
_player.Inventory.TryAdd(item);
break;
case ItemTag.ContainsUnobtainedItem:
_effectService.GetUnobtainedItem();
break;
case ItemTag.ContainsBasicItem:
_effectService.GetBasicItem<InventoryItem>();
break;
case ItemTag.UnequipAllItems:
_player.EquipmentComponent.Unequip(_player.EquipmentComponent.EquippedWeapon.Value);
_player.EquipmentComponent.Unequip(_player.EquipmentComponent.EquippedArmor.Value);
_player.EquipmentComponent.Unequip(_player.EquipmentComponent.EquippedAccessory.Value);
break;
}
}