Refactor inventory menu logic

This commit is contained in:
2025-03-07 20:42:56 -08:00
parent d30fa35546
commit 8a61104868
19 changed files with 94 additions and 160 deletions

View File

@@ -1,5 +1,4 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
namespace Zennysoft.Game.Ma.Implementation;
@@ -8,7 +7,7 @@ public partial class InGameUILogic
public partial record State
{
[Meta]
public partial record MinimapOpen : State, IGet<Input.HideMinimap>
public partial record MinimapOpen : Active, IGet<Input.HideMinimap>
{
public MinimapOpen()
{