Refactor inventory menu logic
This commit is contained in:
@@ -24,6 +24,7 @@ public partial class InGameUILogic
|
||||
var gameRepo = Get<IGameRepo>();
|
||||
gameRepo.AnnounceMessageOnMainScreenEvent -= OnAnnounceMessageOnMainScreen;
|
||||
gameRepo.AnnounceMessageInInventoryEvent -= OnAnnounceMessageInInventory;
|
||||
gameRepo.RemoveItemFromInventoryEvent -= OnRemoveItemFromInventory;
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user