Refactor inventory menu logic

This commit is contained in:
2025-03-07 20:42:56 -08:00
parent d30fa35546
commit 8a61104868
19 changed files with 94 additions and 160 deletions

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@@ -12,16 +12,8 @@ public partial class GameLogic
public readonly record struct ExitPauseMenu;
public readonly record struct OpenInventory;
public readonly record struct CloseInventory;
public readonly record struct SetPauseMode(bool IsPaused);
public readonly record struct ShowMiniMap;
public readonly record struct HideMiniMap;
public readonly record struct ShowLostScreen;
public readonly record struct ExitLostScreen;