Refactor inventory menu logic
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@@ -1,6 +1,5 @@
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using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Zennysoft.Game.Ma.src.items;
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using Godot;
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using Zennysoft.Game.Ma.Implementation;
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using Zennysoft.Game.Abstractions;
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