Add elemental VFX when hitting enemies (2D only currently)
This commit is contained in:
@@ -879,7 +879,7 @@ public partial class Game : Node3D, IGame
|
||||
|
||||
private void RustTimeout()
|
||||
{
|
||||
_player.HealthComponent.Damage(3);
|
||||
_player.HealthComponent.Damage(3, ElementType.Ferrum);
|
||||
}
|
||||
|
||||
private void RustWoreOff() => _player.StatusEffectComponent.Rust.OnNext(false);
|
||||
|
||||
Reference in New Issue
Block a user