Demon wall implementation (attack data, takes damage, dies, etc) but mostly placeholders
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namespace Zennysoft.Ma.Adapter.Entity
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{
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public record ElementalResistanceSet
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{
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public Dictionary<ElementType, double> ElementalResistance { get; }
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public ElementalResistanceSet(double aeolicResistance, double hydricResistance, double igneousResistance, double ferrumResistance, double telluricResistance)
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{
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ElementalResistance = new Dictionary<ElementType, double>
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{
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{ ElementType.None, 0 },
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{ ElementType.Aeolic, aeolicResistance },
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{ ElementType.Hydric, hydricResistance },
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{ ElementType.Igneous, igneousResistance },
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{ ElementType.Ferrum, ferrumResistance },
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{ ElementType.Telluric, telluricResistance },
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};
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}
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}
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}
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