Demon wall implementation (attack data, takes damage, dies, etc) but mostly placeholders

This commit is contained in:
2025-03-25 00:09:33 -07:00
parent f69c6b94a1
commit 84c4d1b9ce
40 changed files with 20732 additions and 625 deletions

View File

@@ -0,0 +1,20 @@
namespace Zennysoft.Ma.Adapter.Entity
{
public record ElementalResistanceSet
{
public Dictionary<ElementType, double> ElementalResistance { get; }
public ElementalResistanceSet(double aeolicResistance, double hydricResistance, double igneousResistance, double ferrumResistance, double telluricResistance)
{
ElementalResistance = new Dictionary<ElementType, double>
{
{ ElementType.None, 0 },
{ ElementType.Aeolic, aeolicResistance },
{ ElementType.Hydric, hydricResistance },
{ ElementType.Igneous, igneousResistance },
{ ElementType.Ferrum, ferrumResistance },
{ ElementType.Telluric, telluricResistance },
};
}
}
}