Add SFX to node and code

This commit is contained in:
2025-08-10 22:48:44 -07:00
parent f8a27d7ba6
commit 8368a55d7c
14 changed files with 916 additions and 304 deletions

View File

@@ -33,25 +33,181 @@ public partial class InGameAudio : Node
#endregion #endregion
#region SFX Nodes #region SFX Nodes
[Node] public IAudioStreamPlayer PlayerAttackSFX { get; set; } = default!; #region System/UI
[Node] public IAudioStreamPlayer MoveThroughOptions { get; set; } = default!;
[Node] public IAudioStreamPlayer Textflow { get; set; } = default!;
[Node] public IAudioStreamPlayer Select { get; set; } = default!;
[Node] public IAudioStreamPlayer Cancel { get; set; } = default!;
[Node] public IAudioStreamPlayer Pause { get; set; } = default!;
#endregion
#region PlayerGeneral
[Node] public IAudioStreamPlayer Equip { get; set; } = default!;
[Node] public IAudioStreamPlayer PlayerAttackWallSFX { get; set; } = default!; [Node] public IAudioStreamPlayer Unequip { get; set; } = default!;
[Node] public IAudioStreamPlayer PlayerAttackEnemySFX { get; set; } = default!; [Node] public IAudioStreamPlayer GainHealth { get; set; } = default!;
[Node] public IAudioStreamPlayer MenuScrollSFX { get; set; } = default!; [Node] public IAudioStreamPlayer GainHealthLarge { get; set; } = default!;
[Node] public IAudioStreamPlayer EquipSFX { get; set; } = default!; [Node] public IAudioStreamPlayer GainVT { get; set; } = default!;
[Node] public IAudioStreamPlayer UnequipSFX { get; set; } = default!; [Node] public IAudioStreamPlayer GainVTLarge { get; set; } = default!;
[Node] public IAudioStreamPlayer MenuBackSFX { get; set; } = default!; [Node] public IAudioStreamPlayer TakeCriticalDamage { get; set; } = default!;
[Node] public IAudioStreamPlayer InventorySortedSFX { get; set; } = default!; [Node] public IAudioStreamPlayer TakeDamage { get; set; } = default!;
[Node] public IAudioStreamPlayer HealingItemSFX { get; set; } = default!; [Node] public IAudioStreamPlayer Buff { get; set; } = default!;
[Node] public IAudioStreamPlayer TeleportSFX { get; set; } = default!; [Node] public IAudioStreamPlayer Debuff { get; set; } = default!;
[Node] public IAudioStreamPlayer StatusEnding { get; set; } = default!;
[Node] public IAudioStreamPlayer WalkCycle { get; set; } = default!;
[Node] public IAudioStreamPlayer PickUpItem { get; set; } = default!;
[Node] public IAudioStreamPlayer LevelUp { get; set; } = default!;
[Node] public IAudioStreamPlayer HitWall { get; set; } = default!;
[Node] public IAudioStreamPlayer DealCriticalDamage { get; set; } = default!;
[Node] public IAudioStreamPlayer PlayerDying { get; set; } = default!;
[Node] public IAudioStreamPlayer AffinitySwitch { get; set; } = default!;
[Node] public IAudioStreamPlayer ItemThrow { get; set; } = default!;
[Node] public IAudioStreamPlayer ItemBreak { get; set; } = default!;
[Node] public IAudioStreamPlayer WeaponSwingRegular { get; set; } = default!;
[Node] public IAudioStreamPlayer WeaponSwingHeavy { get; set; } = default!;
[Node] public IAudioStreamPlayer WeaponSwingFast { get; set; } = default!;
[Node] public IAudioStreamPlayer WeaponStab { get; set; } = default!;
#endregion
#region Environment
[Node] public IAudioStreamPlayer StoneMoving { get; set; } = default!;
[Node] public IAudioStreamPlayer FlameAmbient { get; set; } = default!;
[Node] public IAudioStreamPlayer ItemTransfer { get; set; } = default!;
#endregion
#region Enemy
[Node] public IAudioStreamPlayer AgniAttack1 { get; set; } = default!;
[Node] public IAudioStreamPlayer AgniAmbient { get; set; } = default!;
[Node] public IAudioStreamPlayer AmbassadorAttack1 { get; set; } = default!;
[Node] public IAudioStreamPlayer AmbassadorAttack2 { get; set; } = default!;
[Node] public IAudioStreamPlayer AmbassadorAttackAlert { get; set; } = default!;
[Node] public IAudioStreamPlayer AqueosAmbient { get; set; } = default!;
[Node] public IAudioStreamPlayer BallosMagicAttack { get; set; } = default!;
[Node] public IAudioStreamPlayer BallosSpikeAttack { get; set; } = default!;
[Node] public IAudioStreamPlayer BallosHover { get; set; } = default!;
[Node] public IAudioStreamPlayer ChariotAttack1 { get; set; } = default!;
[Node] public IAudioStreamPlayer ChariotAttack2 { get; set; } = default!;
[Node] public IAudioStreamPlayer ChariotProjectile { get; set; } = default!;
[Node] public IAudioStreamPlayer ChariotDeath { get; set; } = default!;
[Node] public IAudioStreamPlayer ChintheTeleport { get; set; } = default!;
[Node] public IAudioStreamPlayer ChintheAttack { get; set; } = default!;
[Node] public IAudioStreamPlayer ChintheLand { get; set; } = default!;
[Node] public IAudioStreamPlayer DemonWallOrb { get; set; } = default!;
[Node] public IAudioStreamPlayer DemonWallOrbTravel { get; set; } = default!;
[Node] public IAudioStreamPlayer DemonWallLaser { get; set; } = default!;
[Node] public IAudioStreamPlayer DemonWallStatusEffector { get; set; } = default!;
[Node] public IAudioStreamPlayer DemonWallPull { get; set; } = default!;
[Node] public IAudioStreamPlayer DemonWallHolyElectric { get; set; } = default!;
[Node] public IAudioStreamPlayer DemonWallFlamethrower { get; set; } = default!;
[Node] public IAudioStreamPlayer DemonWallDeath { get; set; } = default!;
[Node] public IAudioStreamPlayer DemonWallSlam { get; set; } = default!;
[Node] public IAudioStreamPlayer Boss1Death { get; set; } = default!;
[Node] public IAudioStreamPlayer EnemyDeathSoundSmall { get; set; } = default!;
[Node] public IAudioStreamPlayer EnemyDeathSounMedium { get; set; } = default!;
[Node] public IAudioStreamPlayer EnemyDeathSoundLarge { get; set; } = default!;
[Node] public IAudioStreamPlayer FilthEaterAttack1 { get; set; } = default!;
[Node] public IAudioStreamPlayer FilthEaterAttack2 { get; set; } = default!;
[Node] public IAudioStreamPlayer FilthEaterAggro { get; set; } = default!;
[Node] public IAudioStreamPlayer HorseHeadHowl { get; set; } = default!;
[Node] public IAudioStreamPlayer HorseHeadAttack1 { get; set; } = default!;
[Node] public IAudioStreamPlayer HorseHeadAttack2 { get; set; } = default!;
[Node] public IAudioStreamPlayer OxFaceAttack1 { get; set; } = default!;
[Node] public IAudioStreamPlayer OxFaceAttack2 { get; set; } = default!;
[Node] public IAudioStreamPlayer OxFaceHowl { get; set; } = default!;
[Node] public IAudioStreamPlayer Boss1TakeDamage { get; set; } = default!;
[Node] public IAudioStreamPlayer Boss1Step { get; set; } = default!;
[Node] public IAudioStreamPlayer MichaelAttack { get; set; } = default!;
[Node] public IAudioStreamPlayer PalanquinAttack1 { get; set; } = default!;
[Node] public IAudioStreamPlayer PalanquinAttack2 { get; set; } = default!;
[Node] public IAudioStreamPlayer PillarShoot { get; set; } = default!;
[Node] public IAudioStreamPlayer PillarProjectileTravel { get; set; } = default!;
[Node] public IAudioStreamPlayer SaraAttack { get; set; } = default!;
[Node] public IAudioStreamPlayer SaraMagicAttack { get; set; } = default!;
[Node] public IAudioStreamPlayer ShieldOfHeavenAttack1 { get; set; } = default!;
[Node] public IAudioStreamPlayer ShieldOfHeavenAttack2 { get; set; } = default!;
[Node] public IAudioStreamPlayer ShieldOfHeavenAggro { get; set; } = default!;
[Node] public IAudioStreamPlayer ShieldOfHeavenDeath { get; set; } = default!;
[Node] public IAudioStreamPlayer SproingDeath { get; set; } = default!;
[Node] public IAudioStreamPlayer SproingAttack { get; set; } = default!;
#endregion
#region Item
[Node] public IAudioStreamPlayer SealingRod { get; set; } = default!;
[Node] public IAudioStreamPlayer TellericComponent { get; set; } = default!;
[Node] public IAudioStreamPlayer AeolicComponent { get; set; } = default!;
[Node] public IAudioStreamPlayer HydricComponent { get; set; } = default!;
[Node] public IAudioStreamPlayer IgneousComponent { get; set; } = default!;
[Node] public IAudioStreamPlayer FerrumComponent { get; set; } = default!;
[Node] public IAudioStreamPlayer GeomanticDiceUse { get; set; } = default!;
[Node] public IAudioStreamPlayer IdentifyItem { get; set; } = default!;
[Node] public IAudioStreamPlayer Perspective { get; set; } = default!;
[Node] public IAudioStreamPlayer Caster { get; set; } = default!;
[Node] public IAudioStreamPlayer DivinityRecall { get; set; } = default!;
[Node] public IAudioStreamPlayer SineMorphization { get; set; } = default!;
[Node] public IAudioStreamPlayer EnemyMorph { get; set; } = default!;
[Node] public IAudioStreamPlayer DevicBalance { get; set; } = default!;
[Node] public IAudioStreamPlayer Kyuuketsuki { get; set; } = default!;
[Node] public IAudioStreamPlayer Persiko { get; set; } = default!;
[Node] public IAudioStreamPlayer HeavensRebellion { get; set; } = default!;
[Node] public IAudioStreamPlayer EntropicSeal { get; set; } = default!;
[Node] public IAudioStreamPlayer Boost { get; set; } = default!;
#endregion
#region Ambience
[Node] public IAudioStreamPlayer FinalRoomAmbience { get; set; } = default!;
[Node] public IAudioStreamPlayer WaterLarge { get; set; } = default!;
[Node] public IAudioStreamPlayer Ocean { get; set; } = default!;
[Node] public IAudioStreamPlayer WindAltar { get; set; } = default!;
[Node] public IAudioStreamPlayer WindBalcony1 { get; set; } = default!;
[Node] public IAudioStreamPlayer WindBalcony2 { get; set; } = default!;
[Node] public IAudioStreamPlayer DungeonAmbience1 { get; set; } = default!;
[Node] public IAudioStreamPlayer DungeonAmbience2 { get; set; } = default!;
[Node] public IAudioStreamPlayer DungeonAmbience3 { get; set; } = default!;
[Node] public IAudioStreamPlayer DungeonAmbience4 { get; set; } = default!;
#endregion
#endregion #endregion
public IInGameAudioLogic InGameAudioLogic { get; set; } = default!; public IInGameAudioLogic InGameAudioLogic { get; set; } = default!;
@@ -71,19 +227,19 @@ public partial class InGameAudio : Node
InGameAudioBinding = InGameAudioLogic.Bind(); InGameAudioBinding = InGameAudioLogic.Bind();
InGameAudioBinding //InGameAudioBinding
.Handle((in InGameAudioLogic.Output.PlayOverworldMusic _) => StartOverworldMusic()) // .Handle((in InGameAudioLogic.Output.PlayOverworldMusic _) => StartOverworldMusic())
.Handle((in InGameAudioLogic.Output.PlayDungeonThemeAMusic _) => StartDungeonThemeA()) // .Handle((in InGameAudioLogic.Output.PlayDungeonThemeAMusic _) => StartDungeonThemeA())
.Handle((in InGameAudioLogic.Output.PlayMenuScrollSound _) => PlayMenuScrollSound()) // .Handle((in InGameAudioLogic.Output.PlayMenuScrollSound _) => PlayMenuScrollSound())
.Handle((in InGameAudioLogic.Output.PlayEquipSound _) => PlayEquipSound()) // .Handle((in InGameAudioLogic.Output.PlayEquipSound _) => PlayEquipSound())
.Handle((in InGameAudioLogic.Output.PlayUnequipSound _) => PlayUnequipSound()) // .Handle((in InGameAudioLogic.Output.PlayUnequipSound _) => PlayUnequipSound())
.Handle((in InGameAudioLogic.Output.PlayMenuBackSound _) => PlayMenuBackSound()) // .Handle((in InGameAudioLogic.Output.PlayMenuBackSound _) => PlayMenuBackSound())
.Handle((in InGameAudioLogic.Output.PlayInventorySortedSound _) => PlayInventorySortedSound()) // .Handle((in InGameAudioLogic.Output.PlayInventorySortedSound _) => PlayInventorySortedSound())
.Handle((in InGameAudioLogic.Output.PlayHealingItemSound _) => PlayHealingItemSound()) // .Handle((in InGameAudioLogic.Output.PlayHealingItemSound _) => PlayHealingItemSound())
.Handle((in InGameAudioLogic.Output.PlayTeleportSound _) => PlayTeleportSound()) // .Handle((in InGameAudioLogic.Output.PlayTeleportSound _) => PlayTeleportSound())
.Handle((in InGameAudioLogic.Output.PlayPlayerAttackSound _) => { PlayerAttackSFX.Stop(); PlayerAttackSFX.Play(); }) // .Handle((in InGameAudioLogic.Output.PlayPlayerAttackSound _) => { PlayerAttackSFX.Stop(); PlayerAttackSFX.Play(); })
.Handle((in InGameAudioLogic.Output.PlayPlayerAttackWallSound _) => { PlayerAttackWallSFX.Stop(); PlayerAttackWallSFX.Play(); }) // .Handle((in InGameAudioLogic.Output.PlayPlayerAttackWallSound _) => { PlayerAttackWallSFX.Stop(); PlayerAttackWallSFX.Play(); })
.Handle((in InGameAudioLogic.Output.PlayPlayerAttackEnemySound _) => { PlayerAttackEnemySFX.Stop(); PlayerAttackEnemySFX.Play(); }); // .Handle((in InGameAudioLogic.Output.PlayPlayerAttackEnemySound _) => { PlayerAttackEnemySFX.Stop(); PlayerAttackEnemySFX.Play(); });
InGameAudioLogic.Start(); InGameAudioLogic.Start();
} }
@@ -93,59 +249,4 @@ public partial class InGameAudio : Node
InGameAudioLogic.Stop(); InGameAudioLogic.Stop();
InGameAudioBinding.Dispose(); InGameAudioBinding.Dispose();
} }
private void StartOverworldMusic()
{
OverworldBgm.Stop();
OverworldBgm.FadeIn();
}
private void StartDungeonThemeA()
{
OverworldBgm.FadeOut();
DungeonThemeABgm.Stop();
DungeonThemeABgm.FadeIn();
}
private void PlayMenuScrollSound()
{
MenuScrollSFX.Stop();
MenuScrollSFX.Play();
}
private void PlayEquipSound()
{
EquipSFX.Stop();
EquipSFX.Play();
}
private void PlayUnequipSound()
{
UnequipSFX.Stop();
UnequipSFX.Play();
}
private void PlayMenuBackSound()
{
MenuBackSFX.Stop();
MenuBackSFX.Play();
}
private void PlayInventorySortedSound()
{
InventorySortedSFX.Stop();
InventorySortedSFX.Play();
}
private void PlayHealingItemSound()
{
HealingItemSFX.Stop();
HealingItemSFX.Play();
}
private void PlayTeleportSound()
{
TeleportSFX.Stop();
TeleportSFX.Play();
}
} }

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=17 format=3 uid="uid://b16ejcwanod72"] [gd_scene load_steps=12 format=3 uid="uid://b16ejcwanod72"]
[ext_resource type="Script" uid="uid://2mnouyn1jcqs" path="res://src/audio/InGameAudio.cs" id="1_gpmcr"] [ext_resource type="Script" uid="uid://2mnouyn1jcqs" path="res://src/audio/InGameAudio.cs" id="1_gpmcr"]
[ext_resource type="AudioStream" uid="uid://dfu0fksb6slhx" path="res://src/audio/music/droney.mp3" id="2_8hfyr"] [ext_resource type="AudioStream" uid="uid://dfu0fksb6slhx" path="res://src/audio/music/droney.mp3" id="2_8hfyr"]
@@ -6,15 +6,10 @@
[ext_resource type="Script" uid="uid://d2usinntpmcry" path="res://src/audio/BGMPlayer.cs" id="3_wtvpb"] [ext_resource type="Script" uid="uid://d2usinntpmcry" path="res://src/audio/BGMPlayer.cs" id="3_wtvpb"]
[ext_resource type="AudioStream" uid="uid://dn2e2hqujlia1" path="res://src/audio/music/tar-winds.mp3" id="4_surnl"] [ext_resource type="AudioStream" uid="uid://dn2e2hqujlia1" path="res://src/audio/music/tar-winds.mp3" id="4_surnl"]
[ext_resource type="AudioStream" uid="uid://t3g04u722f2k" path="res://src/audio/music/useless immune system-1.mp3" id="6_agr3r"] [ext_resource type="AudioStream" uid="uid://t3g04u722f2k" path="res://src/audio/music/useless immune system-1.mp3" id="6_agr3r"]
[ext_resource type="AudioStream" uid="uid://cn8cugshq3o8k" path="res://src/audio/sfx/PlayerHitWallSFX.wav" id="7_8vh2f"]
[ext_resource type="AudioStream" uid="uid://dor0in0x2fg48" path="res://src/audio/sfx/MenuScrollSFX.ogg" id="7_777nl"] [ext_resource type="AudioStream" uid="uid://dor0in0x2fg48" path="res://src/audio/sfx/MenuScrollSFX.ogg" id="7_777nl"]
[ext_resource type="AudioStream" uid="uid://d1mlduwauechv" path="res://src/audio/sfx/PlayerAttackSFX.wav" id="7_wtvpb"]
[ext_resource type="AudioStream" uid="uid://r1tryiit38i8" path="res://src/audio/sfx/MenuBackSFX.ogg" id="8_1xcgo"] [ext_resource type="AudioStream" uid="uid://r1tryiit38i8" path="res://src/audio/sfx/MenuBackSFX.ogg" id="8_1xcgo"]
[ext_resource type="AudioStream" uid="uid://4u8f1tpgs08b" path="res://src/audio/sfx/PlayerHitEnemySFX.wav" id="9_hertr"]
[ext_resource type="AudioStream" uid="uid://myx4s8lmarc2" path="res://src/audio/sfx/HealSFX.ogg" id="10_3lcw5"] [ext_resource type="AudioStream" uid="uid://myx4s8lmarc2" path="res://src/audio/sfx/HealSFX.ogg" id="10_3lcw5"]
[ext_resource type="AudioStream" uid="uid://dci08kmwsu6k1" path="res://src/audio/sfx/ExitSFX.ogg" id="11_offhc"]
[ext_resource type="AudioStream" uid="uid://d0wd6xgjoadbc" path="res://src/audio/sfx/EquipSFX.wav" id="12_hertr"] [ext_resource type="AudioStream" uid="uid://d0wd6xgjoadbc" path="res://src/audio/sfx/EquipSFX.wav" id="12_hertr"]
[ext_resource type="AudioStream" uid="uid://d3sn7c614uj2n" path="res://src/audio/sfx/SortSFX.ogg" id="12_wprjr"]
[ext_resource type="AudioStream" uid="uid://f5agx4ewe04d" path="res://src/audio/sfx/UnequipSFX.wav" id="13_y7w0c"] [ext_resource type="AudioStream" uid="uid://f5agx4ewe04d" path="res://src/audio/sfx/UnequipSFX.wav" id="13_y7w0c"]
[node name="InGameAudio" type="Node"] [node name="InGameAudio" type="Node"]
@@ -62,55 +57,497 @@ script = ExtResource("3_wtvpb")
[node name="SFX" type="Node" parent="."] [node name="SFX" type="Node" parent="."]
[node name="PlayerAttackSFX" type="AudioStreamPlayer" parent="SFX"] [node name="System_UI" type="Node" parent="SFX"]
unique_name_in_owner = true
stream = ExtResource("7_wtvpb")
volume_db = -5.0
[node name="PlayerAttackWallSFX" type="AudioStreamPlayer" parent="SFX"] [node name="MoveThroughOptions" type="AudioStreamPlayer" parent="SFX/System_UI"]
unique_name_in_owner = true
stream = ExtResource("7_8vh2f")
volume_db = -5.0
[node name="PlayerAttackEnemySFX" type="AudioStreamPlayer" parent="SFX"]
unique_name_in_owner = true
stream = ExtResource("9_hertr")
volume_db = -5.0
[node name="MenuScrollSFX" type="AudioStreamPlayer" parent="SFX"]
unique_name_in_owner = true unique_name_in_owner = true
stream = ExtResource("7_777nl") stream = ExtResource("7_777nl")
volume_db = -10.0 volume_db = -10.0
[node name="MenuBackSFX" type="AudioStreamPlayer" parent="SFX"] [node name="Textflow" type="AudioStreamPlayer" parent="SFX/System_UI"]
unique_name_in_owner = true unique_name_in_owner = true
stream = ExtResource("8_1xcgo") stream = ExtResource("8_1xcgo")
volume_db = -10.0 volume_db = -10.0
[node name="EquipSFX" type="AudioStreamPlayer" parent="SFX"] [node name="Select" type="AudioStreamPlayer" parent="SFX/System_UI"]
unique_name_in_owner = true
stream = ExtResource("8_1xcgo")
volume_db = -10.0
[node name="Cancel" type="AudioStreamPlayer" parent="SFX/System_UI"]
unique_name_in_owner = true
stream = ExtResource("8_1xcgo")
volume_db = -10.0
[node name="Pause" type="AudioStreamPlayer" parent="SFX/System_UI"]
unique_name_in_owner = true
stream = ExtResource("8_1xcgo")
volume_db = -10.0
[node name="PlayerGeneral" type="Node" parent="SFX"]
[node name="Equip" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true unique_name_in_owner = true
stream = ExtResource("12_hertr") stream = ExtResource("12_hertr")
[node name="UnequipSFX" type="AudioStreamPlayer" parent="SFX"] [node name="Unequip" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true unique_name_in_owner = true
stream = ExtResource("13_y7w0c") stream = ExtResource("13_y7w0c")
[node name="HealSFX" type="AudioStreamPlayer" parent="SFX"] [node name="GainHealth" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true unique_name_in_owner = true
stream = ExtResource("10_3lcw5") stream = ExtResource("10_3lcw5")
volume_db = -10.0 volume_db = -10.0
[node name="TeleportSFX" type="AudioStreamPlayer" parent="SFX"] [node name="GainHealthLarge" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("11_offhc")
volume_db = -18.0
[node name="InventorySortedSFX" type="AudioStreamPlayer" parent="SFX"]
unique_name_in_owner = true
stream = ExtResource("12_wprjr")
volume_db = -15.0
[node name="HealingItemSFX" type="AudioStreamPlayer" parent="SFX"]
unique_name_in_owner = true unique_name_in_owner = true
stream = ExtResource("10_3lcw5") stream = ExtResource("10_3lcw5")
volume_db = -15.0 volume_db = -10.0
[node name="GainVT" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="GainVTLarge" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="TakeCriticalDamage" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="TakeDamage" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="Buff" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="Debuff" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="StatusEnding" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="WalkCycle" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="PickUpItem" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="LevelUp" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="HitWall" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DealCriticalDamage" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="PlayerDying" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="AffinitySwitch" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="ItemThrow" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="ItemBreak" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="WeaponSwingRegular" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="WeaponSwingHeavy" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="WeaponSwingFast" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="WeaponStab" type="AudioStreamPlayer" parent="SFX/PlayerGeneral"]
unique_name_in_owner = true
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="Environment" type="Node" parent="SFX"]
[node name="StoneMoving" type="AudioStreamPlayer" parent="SFX/Environment"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="FlameAmbient" type="AudioStreamPlayer" parent="SFX/Environment"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="ItemTransfer" type="AudioStreamPlayer" parent="SFX/Environment"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="Enemy" type="Node" parent="SFX"]
[node name="AgniAttack1" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="AgniAmbient" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="AmbassadorAttack1" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="AmbassadorAttack2" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="AmbassadorAlert" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="AqueosAmbient" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="BallosMagicAttack" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="BallosSpikeAttack" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="BallosHover" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="ChariotAttack1" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="ChariotAttack2" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="ChariotProjectile" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="ChariotDeath" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="ChintheTeleport" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="ChintheAttack" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="ChintheLand" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DemonWallOrb" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DemonWallOrbTravel" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DemonWallLaser" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DemonWallStatusEffector" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DemonWallPull" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DemonWallHolyElectric" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DemonWallFlamethrower" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DemonWallDeath" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DemonWallSlam" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="Boss1Death" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="EnemyDeathSoundSmall" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="EnemyDeathSoundMedium" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="EnemyDeathSoundLarge" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="FilthEaterAttack1" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="FilthEaterAttack2" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="FilthEaterAggro" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="HorseHeadHowl" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="HorseHeadAttack1" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="HorseHeadAttack2" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="OxFaceAttack1" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="OxFaceAttack2" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="OxFaceHowl" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="Boss1TakeDamage" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="Boss1Step" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="MichaelAttack" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="PalanquinAttack1" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="PalanquinAttack2" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="PillarShoot" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="PillarProjectileTravel" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="SaraAttack" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="SaraMagicAttack" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="ShieldOfHeavenAttack1" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="ShieldOfHeavenAttack2" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="ShieldOfHeavenAggro" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="ShieldOfHeavenDeath" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="SproingDeath" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="SproingAttack" type="AudioStreamPlayer" parent="SFX/Enemy"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="Item" type="Node" parent="SFX"]
[node name="SealingRod" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="TellericComponent" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="AeolicComponent" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="HydricComponent" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="IgneousComponent" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="FerrumComponent" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="GeomanticDiceUse" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="IdentifyItem" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="Perspective" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="Caster" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DivinityRecall" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="SineMorphization" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="EnemyMorph" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DevicBalance" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="Kyuuketsuki" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="Persiko" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="HeavensRebellion" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="EntropicSeal" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="Boost" type="AudioStreamPlayer" parent="SFX/Item"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="Ambience" type="Node" parent="SFX"]
[node name="FinalRoomAmbience" type="AudioStreamPlayer" parent="SFX/Ambience"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="WaterLarge" type="AudioStreamPlayer" parent="SFX/Ambience"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="Ocean" type="AudioStreamPlayer" parent="SFX/Ambience"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="WindAltar" type="AudioStreamPlayer" parent="SFX/Ambience"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="WindBalcony1" type="AudioStreamPlayer" parent="SFX/Ambience"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="WindBalcony2" type="AudioStreamPlayer" parent="SFX/Ambience"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DungeonAmbience1" type="AudioStreamPlayer" parent="SFX/Ambience"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DungeonAmbience2" type="AudioStreamPlayer" parent="SFX/Ambience"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DungeonAmbience3" type="AudioStreamPlayer" parent="SFX/Ambience"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0
[node name="DungeonAmbience4" type="AudioStreamPlayer" parent="SFX/Ambience"]
stream = ExtResource("10_3lcw5")
volume_db = -10.0

View File

@@ -1,9 +1,11 @@
[gd_scene load_steps=19 format=3 uid="uid://33ek675mfb5n"] [gd_scene load_steps=23 format=3 uid="uid://33ek675mfb5n"]
[ext_resource type="Script" uid="uid://chftlu4proh3d" path="res://src/game/Game.cs" id="1_ytcii"] [ext_resource type="Script" uid="uid://chftlu4proh3d" path="res://src/game/Game.cs" id="1_ytcii"]
[ext_resource type="Shader" uid="uid://dmjxo4k2rx1an" path="res://src/app/App.gdshader" id="2_6ifxs"] [ext_resource type="Shader" uid="uid://dmjxo4k2rx1an" path="res://src/app/App.gdshader" id="2_6ifxs"]
[ext_resource type="Shader" uid="uid://d0gs1s20khrwv" path="res://src/vfx/shaders/n64_1.gdshader" id="3_2d5qb"]
[ext_resource type="PackedScene" uid="uid://by67pn7fdsg1m" path="res://src/map/Map.tscn" id="3_d8awv"] [ext_resource type="PackedScene" uid="uid://by67pn7fdsg1m" path="res://src/map/Map.tscn" id="3_d8awv"]
[ext_resource type="PackedScene" uid="uid://cfecvvav8kkp6" path="res://src/player/Player.tscn" id="3_kk6ly"] [ext_resource type="PackedScene" uid="uid://cfecvvav8kkp6" path="res://src/player/Player.tscn" id="3_kk6ly"]
[ext_resource type="Shader" uid="uid://cqnxipgknqhru" path="res://src/vfx/shaders/n64_2.gdshader" id="4_k6vbj"]
[ext_resource type="PackedScene" uid="uid://b1muxus5qdbeu" path="res://src/ui/in_game_ui/InGameUI.tscn" id="5_lxtnp"] [ext_resource type="PackedScene" uid="uid://b1muxus5qdbeu" path="res://src/ui/in_game_ui/InGameUI.tscn" id="5_lxtnp"]
[ext_resource type="PackedScene" uid="uid://b16ejcwanod72" path="res://src/audio/InGameAudio.tscn" id="6_qc71l"] [ext_resource type="PackedScene" uid="uid://b16ejcwanod72" path="res://src/audio/InGameAudio.tscn" id="6_qc71l"]
[ext_resource type="Script" uid="uid://daphxl6vvsbjm" path="res://src/game/DialogueController.cs" id="10_58pbt"] [ext_resource type="Script" uid="uid://daphxl6vvsbjm" path="res://src/game/DialogueController.cs" id="10_58pbt"]
@@ -23,6 +25,17 @@ shader_parameter/scale_resolution = false
shader_parameter/target_resolution_scale = 4 shader_parameter/target_resolution_scale = 4
shader_parameter/enable_recolor = false shader_parameter/enable_recolor = false
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ywcj3"]
shader = ExtResource("3_2d5qb")
shader_parameter/dither_mode = 0
shader_parameter/enable_dither = true
shader_parameter/random_dither_animate = true
[sub_resource type="ShaderMaterial" id="ShaderMaterial_t07yl"]
shader = ExtResource("4_k6vbj")
shader_parameter/enable_dither_filter = true
shader_parameter/enable_horizontal_blur = true
[sub_resource type="Animation" id="Animation_3st5l"] [sub_resource type="Animation" id="Animation_3st5l"]
length = 0.001 length = 0.001
tracks/0/type = "value" tracks/0/type = "value"
@@ -98,6 +111,19 @@ handle_input_locally = false
size = Vector2i(1440, 1080) size = Vector2i(1440, 1080)
render_target_update_mode = 4 render_target_update_mode = 4
[node name="BackBufferCopy" type="BackBufferCopy" parent="SubViewportContainer/SubViewport"]
material = SubResource("ShaderMaterial_ywcj3")
position = Vector2(959.5, 540)
scale = Vector2(9.605, 5.35)
copy_mode = 2
[node name="ColorRect" type="ColorRect" parent="SubViewportContainer/SubViewport/BackBufferCopy"]
material = SubResource("ShaderMaterial_t07yl")
offset_left = 99.0
offset_top = 90.0
offset_right = 2016.0
offset_bottom = 1172.0
[node name="PauseContainer" type="Node3D" parent="SubViewportContainer/SubViewport"] [node name="PauseContainer" type="Node3D" parent="SubViewportContainer/SubViewport"]
unique_name_in_owner = true unique_name_in_owner = true
process_mode = 1 process_mode = 1

View File

@@ -1,10 +1,9 @@
[gd_scene load_steps=55 format=4 uid="uid://bc1sp6xwe0j65"] [gd_scene load_steps=54 format=4 uid="uid://bc1sp6xwe0j65"]
[ext_resource type="Script" uid="uid://dwt6302nsf4vq" path="res://src/map/dungeon/code/DungeonFloor.cs" id="1_0ecnn"] [ext_resource type="Script" uid="uid://dwt6302nsf4vq" path="res://src/map/dungeon/code/DungeonFloor.cs" id="1_0ecnn"]
[ext_resource type="Script" uid="uid://b1x125h0tya2w" path="res://addons/SimpleDungeons/DungeonGenerator3D.gd" id="2_cxmwa"] [ext_resource type="Script" uid="uid://b1x125h0tya2w" path="res://addons/SimpleDungeons/DungeonGenerator3D.gd" id="2_cxmwa"]
[ext_resource type="PackedScene" uid="uid://dpec2lbt83dhe" path="res://src/map/dungeon/rooms/Set A/03. Antechamber A.tscn" id="3_gkkr3"] [ext_resource type="PackedScene" uid="uid://dpec2lbt83dhe" path="res://src/map/dungeon/rooms/Set A/03. Antechamber A.tscn" id="3_gkkr3"]
[ext_resource type="PackedScene" uid="uid://dn5546yqyntfr" path="res://src/map/dungeon/rooms/Set A/10. Item Transfer Room.tscn" id="6_atq1f"] [ext_resource type="PackedScene" uid="uid://dn5546yqyntfr" path="res://src/map/dungeon/rooms/Set A/10. Item Transfer Room.tscn" id="6_atq1f"]
[ext_resource type="Script" uid="uid://ce73fuh74l81l" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="8_1l8yt"]
[ext_resource type="PackedScene" uid="uid://b82dx66mgs2d7" path="res://src/map/dungeon/rooms/Set A/08. Basin Room.tscn" id="8_5rblf"] [ext_resource type="PackedScene" uid="uid://b82dx66mgs2d7" path="res://src/map/dungeon/rooms/Set A/08. Basin Room.tscn" id="8_5rblf"]
[ext_resource type="PackedScene" uid="uid://bs56ccgosmu47" path="res://src/enemy/enemy_types/01. sproingy/Sproingy.tscn" id="9_atq1f"] [ext_resource type="PackedScene" uid="uid://bs56ccgosmu47" path="res://src/enemy/enemy_types/01. sproingy/Sproingy.tscn" id="9_atq1f"]
[ext_resource type="Script" uid="uid://fk3jis6rsipv" path="res://src/map/dungeon/code/corridor.gd" id="9_lcc45"] [ext_resource type="Script" uid="uid://fk3jis6rsipv" path="res://src/map/dungeon/code/corridor.gd" id="9_lcc45"]
@@ -626,222 +625,128 @@ corridor_cost_multiplier = 0.1
show_debug_in_editor = false show_debug_in_editor = false
hide_debug_visuals_for_all_generated_rooms = false hide_debug_visuals_for_all_generated_rooms = false
[node name="Antechamber A_0" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("3_gkkr3")] [node name="Antechamber A_0" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("3_gkkr3")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, -14) transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, -14)
script = ExtResource("8_1l8yt")
size_in_voxels = Vector3i(5, 1, 4)
voxel_scale = Vector3(4, 4, 4)
min_count = 1
max_count = 2
[node name="Item Transfer Room_1" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("6_atq1f")] [node name="Item Transfer Room_1" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("6_atq1f")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -22, 0, 8) transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -22, 0, 8)
script = ExtResource("8_1l8yt")
size_in_voxels = Vector3i(3, 1, 4)
voxel_scale = Vector3(4, 4, 4)
min_count = 1
max_count = 1
[node name="Floor Exit A_2" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("12_n02rw")] [node name="Floor Exit A_2" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("12_n02rw")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 30, 0, -18) transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 30, 0, -18)
script = ExtResource("8_1l8yt")
size_in_voxels = Vector3i(5, 1, 9)
voxel_scale = Vector3(4, 4, 4)
min_count = 1
max_count = 1
[node name="BasinRoom_3" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("8_5rblf")] [node name="BasinRoom_3" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("8_5rblf")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 16, 0, 10) transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 16, 0, 10)
script = ExtResource("8_1l8yt")
size_in_voxels = Vector3i(5, 1, 4)
voxel_scale = Vector3(4, 4, 4)
min_count = 1
max_count = 2
[node name="Corridor_4" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_4" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, -18) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, -18)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_5" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_5" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, -14) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, -14)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_6" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_6" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, -10) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 0, -10)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_7" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_7" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, -10) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, -10)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_8" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_8" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, -6) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, -6)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_9" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_9" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, -2) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, -2)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_10" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_10" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 2) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 2)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_11" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_11" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 6) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 6)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_12" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_12" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 10) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 10)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_13" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_13" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 14) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 14)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_14" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_14" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 18) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 18)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_15" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_15" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, 18) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, 18)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_16" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_16" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 0, 18) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 0, 18)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_17" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_17" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -10) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -10)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_18" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_18" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -14) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -14)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_19" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_19" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -18) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -18)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_20" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_20" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -22) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -22)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_21" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_21" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -26) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -26)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_22" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_22" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 0, -26) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 0, -26)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_23" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_23" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -26) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -26)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_24" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_24" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -30) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -30)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_25" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_25" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -34) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -34)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_26" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_26" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -38) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -38)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_27" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_27" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 22, 0, -38) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 22, 0, -38)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_28" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_28" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26, 0, -38) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26, 0, -38)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_29" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_29" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 0, -38) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 0, -38)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_30" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_30" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -22) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -22)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_31" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_31" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -18) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -18)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_32" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_32" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -14) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -14)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_33" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_33" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -10) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -10)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_34" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_34" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -6) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -6)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_35" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_35" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -2) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, -2)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_36" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_36" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 0, -2) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 0, -2)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_37" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_37" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -2) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -2)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_38" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_38" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, -2) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, -2)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_39" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_39" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 2) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 2)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_40" type="Node3D" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")] [node name="Corridor_40" parent="NavigationRegion3D/DungeonGenerator" instance=ExtResource("13_ofywd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 6) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 6)
script = ExtResource("9_lcc45")
voxel_scale = Vector3(4, 4, 4)
[node name="Corridor_41" type="Node3D" parent="NavigationRegion3D/DungeonGenerator"] [node name="Corridor_41" type="Node3D" parent="NavigationRegion3D/DungeonGenerator"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 10) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 10)

View File

@@ -24,7 +24,6 @@
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3hnk1"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3hnk1"]
resource_name = "Material.041" resource_name = "Material.041"
transparency = 4 transparency = 4
shading_mode = 1
albedo_texture = ExtResource("3_isaec") albedo_texture = ExtResource("3_isaec")
texture_filter = 2 texture_filter = 2
@@ -37,26 +36,22 @@ texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_srhh0"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_srhh0"]
resource_name = "Material.043" resource_name = "Material.043"
transparency = 4 transparency = 4
shading_mode = 1
albedo_texture = ExtResource("5_4tpx2") albedo_texture = ExtResource("5_4tpx2")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0j5tl"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0j5tl"]
resource_name = "Material.045" resource_name = "Material.045"
shading_mode = 1
albedo_texture = ExtResource("6_3qp86") albedo_texture = ExtResource("6_3qp86")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e3sbv"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e3sbv"]
resource_name = "Material.271" resource_name = "Material.271"
transparency = 4 transparency = 4
shading_mode = 1
albedo_texture = ExtResource("7_qkfun") albedo_texture = ExtResource("7_qkfun")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qftx6"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qftx6"]
resource_name = "Material.286" resource_name = "Material.286"
shading_mode = 1
albedo_texture = ExtResource("8_2ku5s") albedo_texture = ExtResource("8_2ku5s")
texture_filter = 2 texture_filter = 2
@@ -209,7 +204,6 @@ blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_e52k0") shadow_mesh = SubResource("ArrayMesh_e52k0")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1evlp"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1evlp"]
shading_mode = 1
[sub_resource type="ArrayMesh" id="ArrayMesh_fb770"] [sub_resource type="ArrayMesh" id="ArrayMesh_fb770"]
_surfaces = [{ _surfaces = [{
@@ -244,7 +238,6 @@ shadow_mesh = SubResource("ArrayMesh_fb770")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7hp4f"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7hp4f"]
resource_name = "Material.066" resource_name = "Material.066"
transparency = 4 transparency = 4
shading_mode = 1
albedo_texture = ExtResource("9_in1qt") albedo_texture = ExtResource("9_in1qt")
[sub_resource type="ArrayMesh" id="ArrayMesh_bwlbs"] [sub_resource type="ArrayMesh" id="ArrayMesh_bwlbs"]
@@ -323,48 +316,40 @@ shadow_mesh = SubResource("ArrayMesh_deqkc")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rym51"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rym51"]
resource_name = "Material.014" resource_name = "Material.014"
shading_mode = 1
albedo_texture = ExtResource("10_samxx") albedo_texture = ExtResource("10_samxx")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_axuq8"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_axuq8"]
resource_name = "Material.015" resource_name = "Material.015"
shading_mode = 1
albedo_texture = ExtResource("6_3qp86") albedo_texture = ExtResource("6_3qp86")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fgian"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fgian"]
resource_name = "Material.016" resource_name = "Material.016"
shading_mode = 1
albedo_texture = ExtResource("7_qkfun") albedo_texture = ExtResource("7_qkfun")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ww7p6"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ww7p6"]
resource_name = "Material.004" resource_name = "Material.004"
shading_mode = 1
albedo_texture = ExtResource("6_3qp86") albedo_texture = ExtResource("6_3qp86")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i5eo7"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i5eo7"]
resource_name = "Material.018" resource_name = "Material.018"
shading_mode = 1
albedo_texture = ExtResource("11_8vx4l") albedo_texture = ExtResource("11_8vx4l")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ifqna"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ifqna"]
resource_name = "Material.019" resource_name = "Material.019"
shading_mode = 1
albedo_texture = ExtResource("6_3qp86") albedo_texture = ExtResource("6_3qp86")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a77mp"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a77mp"]
resource_name = "Material.005" resource_name = "Material.005"
shading_mode = 1
albedo_texture = ExtResource("12_4vvce") albedo_texture = ExtResource("12_4vvce")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cxi3y"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cxi3y"]
resource_name = "Material.022" resource_name = "Material.022"
shading_mode = 1
albedo_texture = ExtResource("13_tv8gm") albedo_texture = ExtResource("13_tv8gm")
texture_filter = 2 texture_filter = 2
@@ -373,12 +358,10 @@ resource_name = "Material.023"
transparency = 2 transparency = 2
alpha_scissor_threshold = 0.5 alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0 alpha_antialiasing_mode = 0
shading_mode = 1
albedo_texture = ExtResource("14_1wlp7") albedo_texture = ExtResource("14_1wlp7")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4v8kw"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4v8kw"]
resource_name = "Material.026" resource_name = "Material.026"
shading_mode = 1
albedo_texture = ExtResource("15_rowg2") albedo_texture = ExtResource("15_rowg2")
[sub_resource type="ArrayMesh" id="ArrayMesh_i3ffh"] [sub_resource type="ArrayMesh" id="ArrayMesh_i3ffh"]
@@ -629,7 +612,6 @@ data = PackedVector3Array(34.7912, -0.0011, 13.9165, 34.7912, 13.9165, 27.833, 3
data = PackedVector3Array(-1.0001, -1, 1, -1.0001, 1, -1, -1.0001, 1, 1, -1.0001, -1, 1, -1.0001, -1, -1, -1.0001, 1, -1, -1.0001, -1, -1, 1, 1, -1, -1.0001, 1, -1, -1.0001, -1, -1, 1, -1, -1, 1, 1, -1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, -1, 1, -1, 1, 1, 1, 1, 1, -1, 1, -1.0001, 1, 1, 1, 1, 1, 1, -1, 1, -1.0001, -1, 1, -1.0001, 1, 1, -1.0001, -1, -1, 1, -1, 1, 1, -1, -1, -1.0001, -1, -1, -1.0001, -1, 1, 1, -1, 1, 1, 1, -1, -1.0001, 1, 1, -1.0001, 1, -1, 1, 1, -1, 1, 1, 1, -1.0001, 1, 1, -10.917, -1, 1, -10.917, 1, -1, -10.917, 1, 1, -10.917, -1, 1, -10.917, -1, -1, -10.917, 1, -1, -10.917, -1, -1, -8.9171, 1, -1, -10.917, 1, -1, -10.917, -1, -1, -8.9171, -1, -1, -8.9171, 1, -1, -8.9171, -1, -1, -8.9171, 1, 1, -8.9171, 1, -1, -8.9171, -1, -1, -8.9171, -1, 1, -8.9171, 1, 1, -8.9171, -1, 1, -10.917, 1, 1, -8.9171, 1, 1, -8.9171, -1, 1, -10.917, -1, 1, -10.917, 1, 1, -10.917, -1, -1, -8.9171, -1, 1, -8.9171, -1, -1, -10.917, -1, -1, -10.917, -1, 1, -8.9171, -1, 1, -8.9171, 1, -1, -10.917, 1, 1, -10.917, 1, -1, -8.9171, 1, -1, -8.9171, 1, 1, -10.917, 1, 1, -10.917, -1, 8.4565, -10.917, 1, 6.4564, -10.917, 1, 8.4565, -10.917, -1, 8.4565, -10.917, -1, 6.4564, -10.917, 1, 6.4564, -10.917, -1, 6.4564, -8.9171, 1, 6.4564, -10.917, 1, 6.4564, -10.917, -1, 6.4564, -8.9171, -1, 6.4564, -8.9171, 1, 6.4564, -8.9171, -1, 6.4564, -8.9171, 1, 8.4565, -8.9171, 1, 6.4564, -8.9171, -1, 6.4564, -8.9171, -1, 8.4565, -8.9171, 1, 8.4565, -8.9171, -1, 8.4565, -10.917, 1, 8.4565, -8.9171, 1, 8.4565, -8.9171, -1, 8.4565, -10.917, -1, 8.4565, -10.917, 1, 8.4565, -10.917, -1, 6.4564, -8.9171, -1, 8.4565, -8.9171, -1, 6.4564, -10.917, -1, 6.4564, -10.917, -1, 8.4565, -8.9171, -1, 8.4565, -8.9171, 1, 6.4564, -10.917, 1, 8.4565, -10.917, 1, 6.4564, -8.9171, 1, 6.4564, -8.9171, 1, 8.4565, -10.917, 1, 8.4565, -1.0001, -1, 8.4565, -1.0001, 1, 6.4564, -1.0001, 1, 8.4565, -1.0001, -1, 8.4565, -1.0001, -1, 6.4564, -1.0001, 1, 6.4564, -1.0001, -1, 6.4564, 1, 1, 6.4564, -1.0001, 1, 6.4564, -1.0001, -1, 6.4564, 1, -1, 6.4564, 1, 1, 6.4564, 1, -1, 6.4564, 1, 1, 8.4565, 1, 1, 6.4564, 1, -1, 6.4564, 1, -1, 8.4565, 1, 1, 8.4565, 1, -1, 8.4565, -1.0001, 1, 8.4565, 1, 1, 8.4565, 1, -1, 8.4565, -1.0001, -1, 8.4565, -1.0001, 1, 8.4565, -1.0001, -1, 6.4564, 1, -1, 8.4565, 1, -1, 6.4564, -1.0001, -1, 6.4564, -1.0001, -1, 8.4565, 1, -1, 8.4565, 1, 1, 6.4564, -1.0001, 1, 8.4565, -1.0001, 1, 6.4564, 1, 1, 6.4564, 1, 1, 8.4565, -1.0001, 1, 8.4565) data = PackedVector3Array(-1.0001, -1, 1, -1.0001, 1, -1, -1.0001, 1, 1, -1.0001, -1, 1, -1.0001, -1, -1, -1.0001, 1, -1, -1.0001, -1, -1, 1, 1, -1, -1.0001, 1, -1, -1.0001, -1, -1, 1, -1, -1, 1, 1, -1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, -1, 1, -1, 1, 1, 1, 1, 1, -1, 1, -1.0001, 1, 1, 1, 1, 1, 1, -1, 1, -1.0001, -1, 1, -1.0001, 1, 1, -1.0001, -1, -1, 1, -1, 1, 1, -1, -1, -1.0001, -1, -1, -1.0001, -1, 1, 1, -1, 1, 1, 1, -1, -1.0001, 1, 1, -1.0001, 1, -1, 1, 1, -1, 1, 1, 1, -1.0001, 1, 1, -10.917, -1, 1, -10.917, 1, -1, -10.917, 1, 1, -10.917, -1, 1, -10.917, -1, -1, -10.917, 1, -1, -10.917, -1, -1, -8.9171, 1, -1, -10.917, 1, -1, -10.917, -1, -1, -8.9171, -1, -1, -8.9171, 1, -1, -8.9171, -1, -1, -8.9171, 1, 1, -8.9171, 1, -1, -8.9171, -1, -1, -8.9171, -1, 1, -8.9171, 1, 1, -8.9171, -1, 1, -10.917, 1, 1, -8.9171, 1, 1, -8.9171, -1, 1, -10.917, -1, 1, -10.917, 1, 1, -10.917, -1, -1, -8.9171, -1, 1, -8.9171, -1, -1, -10.917, -1, -1, -10.917, -1, 1, -8.9171, -1, 1, -8.9171, 1, -1, -10.917, 1, 1, -10.917, 1, -1, -8.9171, 1, -1, -8.9171, 1, 1, -10.917, 1, 1, -10.917, -1, 8.4565, -10.917, 1, 6.4564, -10.917, 1, 8.4565, -10.917, -1, 8.4565, -10.917, -1, 6.4564, -10.917, 1, 6.4564, -10.917, -1, 6.4564, -8.9171, 1, 6.4564, -10.917, 1, 6.4564, -10.917, -1, 6.4564, -8.9171, -1, 6.4564, -8.9171, 1, 6.4564, -8.9171, -1, 6.4564, -8.9171, 1, 8.4565, -8.9171, 1, 6.4564, -8.9171, -1, 6.4564, -8.9171, -1, 8.4565, -8.9171, 1, 8.4565, -8.9171, -1, 8.4565, -10.917, 1, 8.4565, -8.9171, 1, 8.4565, -8.9171, -1, 8.4565, -10.917, -1, 8.4565, -10.917, 1, 8.4565, -10.917, -1, 6.4564, -8.9171, -1, 8.4565, -8.9171, -1, 6.4564, -10.917, -1, 6.4564, -10.917, -1, 8.4565, -8.9171, -1, 8.4565, -8.9171, 1, 6.4564, -10.917, 1, 8.4565, -10.917, 1, 6.4564, -8.9171, 1, 6.4564, -8.9171, 1, 8.4565, -10.917, 1, 8.4565, -1.0001, -1, 8.4565, -1.0001, 1, 6.4564, -1.0001, 1, 8.4565, -1.0001, -1, 8.4565, -1.0001, -1, 6.4564, -1.0001, 1, 6.4564, -1.0001, -1, 6.4564, 1, 1, 6.4564, -1.0001, 1, 6.4564, -1.0001, -1, 6.4564, 1, -1, 6.4564, 1, 1, 6.4564, 1, -1, 6.4564, 1, 1, 8.4565, 1, 1, 6.4564, 1, -1, 6.4564, 1, -1, 8.4565, 1, 1, 8.4565, 1, -1, 8.4565, -1.0001, 1, 8.4565, 1, 1, 8.4565, 1, -1, 8.4565, -1.0001, -1, 8.4565, -1.0001, 1, 8.4565, -1.0001, -1, 6.4564, 1, -1, 8.4565, 1, -1, 6.4564, -1.0001, -1, 6.4564, -1.0001, -1, 8.4565, 1, -1, 8.4565, 1, 1, 6.4564, -1.0001, 1, 8.4565, -1.0001, 1, 6.4564, 1, 1, 6.4564, 1, 1, 8.4565, -1.0001, 1, 8.4565)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e81mq"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e81mq"]
shading_mode = 1
albedo_texture = ExtResource("20_le1vp") albedo_texture = ExtResource("20_le1vp")
texture_filter = 0 texture_filter = 0
@@ -637,7 +619,6 @@ texture_filter = 0
albedo_texture = ExtResource("17_jig7d") albedo_texture = ExtResource("17_jig7d")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cnaww"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cnaww"]
shading_mode = 1
albedo_texture = ExtResource("17_jig7d") albedo_texture = ExtResource("17_jig7d")
[sub_resource type="BoxShape3D" id="BoxShape3D_e81mq"] [sub_resource type="BoxShape3D" id="BoxShape3D_e81mq"]
@@ -818,7 +799,7 @@ shape = SubResource("BoxShape3D_e81mq")
[node name="Minimap" type="MeshInstance3D" parent="Minimap"] [node name="Minimap" type="MeshInstance3D" parent="Minimap"]
unique_name_in_owner = true unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.03602, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.0941, 0)
visible = false visible = false
layers = 2 layers = 2
mesh = SubResource("PlaneMesh_s0txx") mesh = SubResource("PlaneMesh_s0txx")

View File

@@ -28,48 +28,40 @@
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mfl8b"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mfl8b"]
resource_name = "Material.167" resource_name = "Material.167"
shading_mode = 1
albedo_texture = ExtResource("3_dvdmk") albedo_texture = ExtResource("3_dvdmk")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_utxrf"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_utxrf"]
resource_name = "Material.168" resource_name = "Material.168"
shading_mode = 1
albedo_texture = ExtResource("4_xr0ya") albedo_texture = ExtResource("4_xr0ya")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hrnb5"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hrnb5"]
resource_name = "Material.169" resource_name = "Material.169"
shading_mode = 1
albedo_texture = ExtResource("5_xqhts") albedo_texture = ExtResource("5_xqhts")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_s65gv"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_s65gv"]
resource_name = "Material.170" resource_name = "Material.170"
shading_mode = 1
albedo_texture = ExtResource("4_xr0ya") albedo_texture = ExtResource("4_xr0ya")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8m125"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8m125"]
resource_name = "Material.171" resource_name = "Material.171"
shading_mode = 1
albedo_texture = ExtResource("6_ejt5t") albedo_texture = ExtResource("6_ejt5t")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ofdga"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ofdga"]
resource_name = "Material.172" resource_name = "Material.172"
shading_mode = 1
albedo_texture = ExtResource("4_xr0ya") albedo_texture = ExtResource("4_xr0ya")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nvou8"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nvou8"]
resource_name = "Material.173" resource_name = "Material.173"
shading_mode = 1
albedo_texture = ExtResource("7_m7te4") albedo_texture = ExtResource("7_m7te4")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xyotm"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xyotm"]
resource_name = "Material.174" resource_name = "Material.174"
shading_mode = 1
albedo_texture = ExtResource("8_rx4kw") albedo_texture = ExtResource("8_rx4kw")
texture_filter = 2 texture_filter = 2
@@ -78,12 +70,10 @@ resource_name = "Material.175"
transparency = 2 transparency = 2
alpha_scissor_threshold = 0.5 alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0 alpha_antialiasing_mode = 0
shading_mode = 1
albedo_texture = ExtResource("9_36bwq") albedo_texture = ExtResource("9_36bwq")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pfyg7"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pfyg7"]
resource_name = "Material.176" resource_name = "Material.176"
shading_mode = 1
albedo_texture = ExtResource("10_scvv2") albedo_texture = ExtResource("10_scvv2")
[sub_resource type="ArrayMesh" id="ArrayMesh_dhwls"] [sub_resource type="ArrayMesh" id="ArrayMesh_dhwls"]
@@ -328,7 +318,6 @@ shadow_mesh = SubResource("ArrayMesh_dhwls")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jgck2"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jgck2"]
resource_name = "Material.138" resource_name = "Material.138"
shading_mode = 1
albedo_texture = ExtResource("11_ry0d8") albedo_texture = ExtResource("11_ry0d8")
[sub_resource type="ArrayMesh" id="ArrayMesh_oeu6u"] [sub_resource type="ArrayMesh" id="ArrayMesh_oeu6u"]
@@ -368,21 +357,18 @@ shadow_mesh = SubResource("ArrayMesh_oeu6u")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ddet5"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ddet5"]
resource_name = "Material.008" resource_name = "Material.008"
transparency = 4 transparency = 4
shading_mode = 1
albedo_texture = ExtResource("12_a26qe") albedo_texture = ExtResource("12_a26qe")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_p8g20"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_p8g20"]
resource_name = "Material.042" resource_name = "Material.042"
transparency = 4 transparency = 4
shading_mode = 1
albedo_texture = ExtResource("13_h5dbc") albedo_texture = ExtResource("13_h5dbc")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_32e64"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_32e64"]
resource_name = "Material.002" resource_name = "Material.002"
transparency = 4 transparency = 4
shading_mode = 1
albedo_texture = ExtResource("6_ejt5t") albedo_texture = ExtResource("6_ejt5t")
texture_filter = 2 texture_filter = 2
@@ -469,7 +455,6 @@ shadow_mesh = SubResource("ArrayMesh_mb5ws")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qm5r5"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qm5r5"]
resource_name = "Material.340" resource_name = "Material.340"
transparency = 4 transparency = 4
shading_mode = 1
albedo_texture = ExtResource("14_ob58u") albedo_texture = ExtResource("14_ob58u")
[sub_resource type="ArrayMesh" id="ArrayMesh_wr0du"] [sub_resource type="ArrayMesh" id="ArrayMesh_wr0du"]
@@ -587,13 +572,11 @@ shadow_mesh = SubResource("ArrayMesh_lky2l")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3867c"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3867c"]
resource_name = "Material.001" resource_name = "Material.001"
transparency = 4 transparency = 4
shading_mode = 1
albedo_texture = ExtResource("15_p34cj") albedo_texture = ExtResource("15_p34cj")
texture_filter = 2 texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wy8vx"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wy8vx"]
resource_name = "Material.009" resource_name = "Material.009"
shading_mode = 1
albedo_texture = ExtResource("3_dvdmk") albedo_texture = ExtResource("3_dvdmk")
[sub_resource type="ArrayMesh" id="ArrayMesh_dfvij"] [sub_resource type="ArrayMesh" id="ArrayMesh_dfvij"]
@@ -654,7 +637,6 @@ shadow_mesh = SubResource("ArrayMesh_dfvij")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vfs08"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vfs08"]
resource_name = "Material.017" resource_name = "Material.017"
shading_mode = 1
albedo_texture = ExtResource("16_5p7is") albedo_texture = ExtResource("16_5p7is")
[sub_resource type="ArrayMesh" id="ArrayMesh_u0gyj"] [sub_resource type="ArrayMesh" id="ArrayMesh_u0gyj"]
@@ -694,7 +676,6 @@ resource_name = "Material.007"
transparency = 2 transparency = 2
alpha_scissor_threshold = 0.5 alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0 alpha_antialiasing_mode = 0
shading_mode = 1
albedo_texture = ExtResource("17_exjai") albedo_texture = ExtResource("17_exjai")
[sub_resource type="ArrayMesh" id="ArrayMesh_uxdi6"] [sub_resource type="ArrayMesh" id="ArrayMesh_uxdi6"]
@@ -731,7 +712,6 @@ shadow_mesh = SubResource("ArrayMesh_uxdi6")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_36x1w"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_36x1w"]
resource_name = "Material.249" resource_name = "Material.249"
shading_mode = 1
albedo_color = Color(0.939213, 0.910197, 0.850957, 1) albedo_color = Color(0.939213, 0.910197, 0.850957, 1)
[sub_resource type="ArrayMesh" id="ArrayMesh_po8o0"] [sub_resource type="ArrayMesh" id="ArrayMesh_po8o0"]
@@ -1330,17 +1310,14 @@ shadow_mesh = SubResource("ArrayMesh_w62e3")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8yimn"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8yimn"]
resource_name = "Material" resource_name = "Material"
shading_mode = 1
albedo_color = Color(0.271061, 0, 0.0059478, 1) albedo_color = Color(0.271061, 0, 0.0059478, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m0yuu"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m0yuu"]
resource_name = "Material.004" resource_name = "Material.004"
shading_mode = 1
albedo_color = Color(0.643956, 0.590136, 0.484243, 1) albedo_color = Color(0.643956, 0.590136, 0.484243, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r30ig"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r30ig"]
resource_name = "Material.005" resource_name = "Material.005"
shading_mode = 1
albedo_texture = ExtResource("18_kb1j0") albedo_texture = ExtResource("18_kb1j0")
[sub_resource type="ArrayMesh" id="ArrayMesh_qpl5j"] [sub_resource type="ArrayMesh" id="ArrayMesh_qpl5j"]
@@ -1423,7 +1400,6 @@ shadow_mesh = SubResource("ArrayMesh_qpl5j")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qnyln"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qnyln"]
resource_name = "Material.006" resource_name = "Material.006"
shading_mode = 1
albedo_texture = ExtResource("19_phu6g") albedo_texture = ExtResource("19_phu6g")
[sub_resource type="ArrayMesh" id="ArrayMesh_7gxrp"] [sub_resource type="ArrayMesh" id="ArrayMesh_7gxrp"]
@@ -1475,16 +1451,13 @@ height = 18.3783
radius = 5.48291 radius = 5.48291
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_51rrf"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_51rrf"]
shading_mode = 1
albedo_texture = ExtResource("21_hshrs") albedo_texture = ExtResource("21_hshrs")
texture_filter = 0 texture_filter = 0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_alrge"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_alrge"]
shading_mode = 1
albedo_texture = ExtResource("22_gbtai") albedo_texture = ExtResource("22_gbtai")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x3ul8"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x3ul8"]
shading_mode = 1
albedo_texture = ExtResource("22_gbtai") albedo_texture = ExtResource("22_gbtai")
[sub_resource type="BoxShape3D" id="BoxShape3D_81jou"] [sub_resource type="BoxShape3D" id="BoxShape3D_81jou"]
@@ -1864,7 +1837,7 @@ material = SubResource("StandardMaterial3D_x3ul8")
[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"] [node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"]
unique_name_in_owner = true unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.61757, -1.72347, 0.580412) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.33753, -1.72347, 0.580412)
[node name="ItemSpawnPoints" type="Node3D" parent="Spawn Points"] [node name="ItemSpawnPoints" type="Node3D" parent="Spawn Points"]
unique_name_in_owner = true unique_name_in_owner = true

View File

@@ -845,8 +845,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0586098, 0)
[node name="Minimap" type="MeshInstance3D" parent="Minimap"] [node name="Minimap" type="MeshInstance3D" parent="Minimap"]
unique_name_in_owner = true unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.03602, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.50431, 0)
visible = false
layers = 2 layers = 2
mesh = SubResource("PlaneMesh_adgr5") mesh = SubResource("PlaneMesh_adgr5")
skeleton = NodePath("../..") skeleton = NodePath("../..")

View File

@@ -1,6 +1,18 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://bsafm3t4drpl"] [gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://bsafm3t4drpl"]
[ext_resource type="Shader" uid="uid://dcx6kdi1s2ueh" path="res://src/vfx/shaders/MinimapShader.gdshader" id="1_51rab"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_51rab"]
render_priority = 0
shader = ExtResource("1_51rab")
shader_parameter/border_thickness = 0.075
shader_parameter/dot_spacing = 0.0
shader_parameter/opacity = 1.0
shader_parameter/line_color = Color(1, 1, 1, 1)
shader_parameter/rotation_speed = 0.0
[resource] [resource]
next_pass = SubResource("ShaderMaterial_51rab")
transparency = 1 transparency = 1
depth_draw_mode = 1 depth_draw_mode = 1
shading_mode = 0 shading_mode = 0

View File

@@ -0,0 +1,28 @@
shader_type spatial;
// Editable parameters in the inspector
uniform float border_thickness : hint_range(0.01, 0.1) = 0.05;
uniform float dot_spacing : hint_range(0.0, 100.0) = 10.0;
uniform float opacity : hint_range(0.0, 1.0) = 1.0; // Controls the opacity of lines
uniform vec3 line_color : source_color = vec3(1.0, 1.0, 1.0); // Color of the lines
uniform float rotation_speed : hint_range(0.0, 5.0) = 1.0; // Rotation speed
void fragment() {
// Use the time to shift the lines clockwise
float time_offset = -TIME * rotation_speed;
// Calculate edge distance with UV
float edge_dist = min(min(UV.x, 1.0 - UV.x), min(UV.y, 1.0 - UV.y));
// Apply the effect to the edges only
if (edge_dist < border_thickness) {
// Dotted pattern with a time shift to simulate rotation
float dotted_pattern = step(0.5, 0.5 + 0.5 * sin(dot_spacing * (UV.x + UV.y + time_offset)));
// Apply colour and opacity to points
ALBEDO = line_color * dotted_pattern;
ALPHA = opacity * dotted_pattern;
} else {
discard; // Total transparency outside the edges
}
}

View File

@@ -0,0 +1 @@
uid://dcx6kdi1s2ueh

View File

@@ -0,0 +1,65 @@
shader_type canvas_item;
/** 0 = Magic Matrix
* 1 = Bayer Matrix
* 2 = Random Threshold Dither
*/
uniform int dither_mode : hint_range(0, 2) = 0;
uniform bool enable_dither = true;
/** The random dither pattern can be animated over time
* or frozen if preferred
*/
uniform bool random_dither_animate = true;
uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, repeat_disable, filter_nearest;
const vec4 magic_matrix[4] = vec4[](
vec4(0.0, 0.857, 0.143, 1.0),
vec4(0.571, 0.286, 0.714, 0.429),
vec4(0.429, 0.714, 0.286, 0.571),
vec4(1.0, 0.143, 0.857, 0.0)
);
const vec4 bayer_matrix[4] = vec4[](
vec4(0.0, 0.571, 0.143, 0.714),
vec4(0.571, 0.0, 0.714, 0.143),
vec4(0.429, 1.0, 0.286, 0.857),
vec4(1.0, 0.429, 0.857, 0.286)
);
vec3 random_noise_vec3(vec2 pos) {
float time_offset = random_dither_animate ? TIME : 0.0;
return vec3(
fract(sin(dot(pos, vec2(12.9898, 78.233)) + time_offset * 1.0) * 43758.5453),
fract(sin(dot(pos, vec2(4.898, 63.233)) + time_offset * 1.2) * 23421.3453),
fract(sin(dot(pos, vec2(9.298, 28.233)) + time_offset * 1.4) * 54325.5453)
);
}
vec3 apply_dithering(vec3 color, vec2 screen_pos) {
const float PALETTE_STEP = 8.0 / 255.0;
vec3 color_scaled = color * 255.0;
if (dither_mode == 2) {
vec3 threshold = random_noise_vec3(screen_pos);
vec3 error = fract(color_scaled / 8.0);
return color + step(threshold, error) * PALETTE_STEP;
}
else {
float threshold = (dither_mode == 0) ?
magic_matrix[int(mod(screen_pos.y, 4.0))][int(mod(screen_pos.x, 4.0))] :
bayer_matrix[int(mod(screen_pos.y, 4.0))][int(mod(screen_pos.x, 4.0))];
vec3 quantized = floor(color_scaled / 8.0) * 8.0;
vec3 can_dither = step(quantized, vec3(247.0)) * step(vec3(1.0), color_scaled);
return color + (step(threshold, fract(color_scaled / 8.0)) * PALETTE_STEP * can_dither);
}
}
void fragment() {
vec3 color = texture(SCREEN_TEXTURE, SCREEN_UV).rgb;
if (enable_dither) {
color = apply_dithering(color, FRAGCOORD.xy);
}
color = clamp(color, 0.0, 248.0 / 255.0);
COLOR = vec4(floor(color * 255.0 / 8.0) * (8.0/255.0), 1.0);
}

View File

@@ -0,0 +1 @@
uid://d0gs1s20khrwv

View File

@@ -0,0 +1,82 @@
shader_type canvas_item;
uniform sampler2D screen_texture : hint_screen_texture, repeat_disable, filter_nearest;
uniform bool enable_dither_filter = true;
uniform bool enable_horizontal_blur = true;
const vec3 LUMINANCE_VECTOR = vec3(0.299, 0.587, 0.114);
const float QUANTIZATION_FACTOR = 32.0;
const float COLOR_SCALE = 255.0;
const float INV_COLOR_SCALE = 1.0 / 255.0;
const float BLUR_MIX = 0.65;
const float BRIGHTNESS_FALLOFF = 0.5;
const float BRIGHTEN_FACTOR = 0.4;
ivec3 quantize_color(vec3 color) {
return ivec3(clamp(color * QUANTIZATION_FACTOR - 0.0001, 0.0, 31.0));
}
vec3 get_restore_adjustment(ivec3 center_quantized, vec3 neighbor_color) {
return vec3(sign(quantize_color(neighbor_color) - center_quantized));
}
vec3 restore_filter(vec2 uv, vec2 pixel_size) {
vec3 center = texture(screen_texture, uv).rgb;
if (!enable_dither_filter) {
return center;
}
vec2 offsets[8];
offsets[0] = uv + vec2(-pixel_size.x, -pixel_size.y);
offsets[1] = uv + vec2( 0.0, -pixel_size.y);
offsets[2] = uv + vec2( pixel_size.x, -pixel_size.y);
offsets[3] = uv + vec2(-pixel_size.x, 0.0);
offsets[4] = uv + vec2( pixel_size.x, 0.0);
offsets[5] = uv + vec2(-pixel_size.x, pixel_size.y);
offsets[6] = uv + vec2( 0.0, pixel_size.y);
offsets[7] = uv + vec2( pixel_size.x, pixel_size.y);
ivec3 center_quantized = quantize_color(center);
vec3 total_adjustment = vec3(0.0);
total_adjustment += get_restore_adjustment(center_quantized, texture(screen_texture, offsets[0]).rgb);
total_adjustment += get_restore_adjustment(center_quantized, texture(screen_texture, offsets[1]).rgb);
total_adjustment += get_restore_adjustment(center_quantized, texture(screen_texture, offsets[2]).rgb);
total_adjustment += get_restore_adjustment(center_quantized, texture(screen_texture, offsets[3]).rgb);
total_adjustment += get_restore_adjustment(center_quantized, texture(screen_texture, offsets[4]).rgb);
total_adjustment += get_restore_adjustment(center_quantized, texture(screen_texture, offsets[5]).rgb);
total_adjustment += get_restore_adjustment(center_quantized, texture(screen_texture, offsets[6]).rgb);
total_adjustment += get_restore_adjustment(center_quantized, texture(screen_texture, offsets[7]).rgb);
return (center * COLOR_SCALE + total_adjustment) * INV_COLOR_SCALE;
}
vec3 apply_horizontal_blur(vec3 base_color, vec2 uv, vec2 pixel_size) {
if (!enable_horizontal_blur) {
return base_color;
}
vec2 right_uv = uv + vec2(pixel_size.x, 0.0);
vec3 right_color = restore_filter(right_uv, pixel_size);
float base_lum = dot(base_color, LUMINANCE_VECTOR);
float right_lum = dot(right_color, LUMINANCE_VECTOR);
if (base_lum < right_lum) {
vec3 blur_target = mix(base_color, right_color, BLUR_MIX);
vec3 brighten = max(blur_target - base_color, vec3(0.0));
return base_color + brighten * BRIGHTEN_FACTOR; // Stronger brightening
} else {
vec3 dark_smear = mix(base_color, right_color, BLUR_MIX);
return mix(dark_smear, base_color, BRIGHTNESS_FALLOFF);
}
}
void fragment() {
vec2 pixel_size = 1.0 / vec2(textureSize(screen_texture, 0));
vec3 restored_color = restore_filter(SCREEN_UV, pixel_size);
vec3 final_color = apply_horizontal_blur(restored_color, SCREEN_UV, pixel_size);
COLOR = vec4(final_color, 1.0);
}

View File

@@ -0,0 +1 @@
uid://cqnxipgknqhru