Add more sound effect implementations
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@@ -1,10 +1,11 @@
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[gd_scene load_steps=19 format=4 uid="uid://bn5egdkg03f5d"]
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[gd_scene load_steps=20 format=4 uid="uid://bn5egdkg03f5d"]
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[ext_resource type="Texture2D" uid="uid://c6bcwd1ym1dcg" path="res://src/map/overworld/Models/Overworld Re-Scaled (Missing Distance Objects)_outside_darker_brick.png" id="2_0srsp"]
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[ext_resource type="Shader" uid="uid://6vedw540l3p2" path="res://src/map/dungeon/door/GlowDoor.gdshader" id="2_xvocd"]
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[ext_resource type="Texture2D" uid="uid://ypb8vnmolp7e" path="res://src/map/overworld/Models/Overworld Re-Scaled (Missing Distance Objects)_OW_Worked-Stone-Outside.png" id="3_xvocd"]
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[ext_resource type="Texture2D" uid="uid://s8y4xcx33gh8" path="res://src/map/overworld/Models/Overworld Re-Scaled (Missing Distance Objects)_stone_column_carved.png" id="4_jxt4s"]
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[ext_resource type="Script" uid="uid://bxs2sugex0p0i" path="res://src/map/UnlockableDoor.cs" id="4_om2kn"]
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[ext_resource type="AudioStream" uid="uid://dp4as5on1t8db" path="res://src/audio/sfx/player_UNLOCK.ogg" id="6_jxt4s"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_ng7o6"]
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height = 4.92334
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@@ -171,6 +172,21 @@ tracks/1/keys = {
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"update": 0,
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"values": [1.0, 0.0]
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}
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tracks/2/type = "audio"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("AudioStreamPlayer3D")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"clips": [{
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"end_offset": 0.0,
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"start_offset": 0.0,
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"stream": ExtResource("6_jxt4s")
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}],
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"times": PackedFloat32Array(0)
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}
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tracks/2/use_blend = true
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_xvocd"]
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_data = {
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@@ -226,3 +242,6 @@ collision_mask = 64
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[node name="CollisionShape3D" type="CollisionShape3D" parent="EnterArea"]
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transform = Transform3D(0.834127, 0, 0.551573, 0, 1, 0, -0.551573, 0, 0.834127, -2.05607, 0.398102, -1.44671)
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shape = SubResource("BoxShape3D_xvocd")
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[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."]
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bus = &"SFX"
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