Not perfect but enemies move/attack with animation
This commit is contained in:
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Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 31 KiB |
@@ -2,27 +2,26 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://t7fbfplu2js7"
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path.s3tc="res://.godot/imported/ROYAL_RAT_PRINCEP.png-e4eeb4a5bba938a6dc238bcabe55375f.s3tc.ctex"
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uid="uid://xuftapgcwb7n"
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path="res://.godot/imported/ROYAL_RAT_PRINCEP.png-1c9df65d820f661e93d90926b6a342f0.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": false
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}
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[deps]
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source_file="res://src/npc/rat/ROYAL_RAT_PRINCEP.png"
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dest_files=["res://.godot/imported/ROYAL_RAT_PRINCEP.png-e4eeb4a5bba938a6dc238bcabe55375f.s3tc.ctex"]
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source_file="res://src/npc/ROYAL_RAT_PRINCEP.png"
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dest_files=["res://.godot/imported/ROYAL_RAT_PRINCEP.png-1c9df65d820f661e93d90926b6a342f0.ctex"]
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[params]
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compress/mode=2
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -1,8 +1,8 @@
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[gd_scene load_steps=7 format=3 uid="uid://d4l4qutp8x40c"]
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[ext_resource type="Texture2D" uid="uid://t7fbfplu2js7" path="res://src/npc/rat/ROYAL_RAT_PRINCEP.png" id="1_0r0wh"]
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[ext_resource type="Script" path="res://src/npc/Npc.cs" id="1_cpdf2"]
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[ext_resource type="Resource" uid="uid://cf7ycgdiihyh" path="res://src/npc/rat/ratdialogue.dialogue" id="2_uo38w"]
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[ext_resource type="Texture2D" uid="uid://xuftapgcwb7n" path="res://src/npc/ROYAL_RAT_PRINCEP.png" id="3_p4ckb"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_wfhgc"]
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radius = 3.0
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@@ -26,7 +26,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
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gi_mode = 0
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billboard = 2
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texture_filter = 0
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texture = ExtResource("1_0r0wh")
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texture = ExtResource("3_p4ckb")
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[node name="DialogueZone" type="Area3D" parent="."]
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unique_name_in_owner = true
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