Not perfect but enemies move/attack with animation

This commit is contained in:
2024-09-15 23:56:05 -07:00
parent 4a1fdd94f8
commit 8143da44db
36 changed files with 891 additions and 507 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=76 format=4 uid="uid://dpec2lbt83dhe"]
[gd_scene load_steps=80 format=4 uid="uid://dpec2lbt83dhe"]
[ext_resource type="Script" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="1_ho6e8"]
[ext_resource type="Script" path="res://src/map/dungeon/code/DungeonRoom.cs" id="2_iwuh7"]
@@ -18,6 +18,7 @@
[ext_resource type="Texture2D" uid="uid://dn3c4nfpobdcs" path="res://src/map/dungeon/models/test/V2 Test1_CHAIN_TEX_13.png" id="16_lp3wx"]
[ext_resource type="PackedScene" uid="uid://twrj4wixcbu7" path="res://src/items/ItemDatabase.tscn" id="17_25wvm"]
[ext_resource type="PackedScene" uid="uid://dbvr8ewajja6a" path="res://src/enemy/EnemyDatabase.tscn" id="18_v6hub"]
[ext_resource type="Texture2D" uid="uid://0idh4qh35cp7" path="res://src/map/dungeon/corridor/CORRIDOR test_FLOOR1.jpg" id="19_06gih"]
[sub_resource type="NavigationMesh" id="NavigationMesh_2x5qh"]
cell_size = 0.15
@@ -1024,6 +1025,15 @@ shadow_mesh = SubResource("ArrayMesh_oxoef")
[sub_resource type="PlaneMesh" id="PlaneMesh_bbi7v"]
size = Vector2(35, 30)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_51rrf"]
albedo_texture = ExtResource("19_06gih")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_alrge"]
albedo_texture = ExtResource("19_06gih")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x3ul8"]
albedo_texture = ExtResource("19_06gih")
[node name="Antechamber" type="Node3D"]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 1.73082, 0, -1.86841)
script = ExtResource("1_ho6e8")
@@ -1299,11 +1309,28 @@ SpawnRate = PackedFloat32Array(1)
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 29.876, -4.13235, -18.2257)
[node name="DOOR1" type="Marker3D" parent="Room"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 34.8732, -2.45415, -21.4188)
[node name="DOOR3" type="Marker3D" parent="Room"]
[node name="DOOR?2" type="Marker3D" parent="Room"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 34.8732, -2.84773, -6.49106)
[node name="DOOR2" type="Marker3D" parent="Room"]
[node name="DOOR?3" type="Marker3D" parent="Room"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.7784, -2.45185, -14.7063)
[node name="CSGBox" type="CSGBox3D" parent="."]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 12.1009, 0.134912, -8.06366)
size = Vector3(4, 4, 0.5)
material = SubResource("StandardMaterial3D_51rrf")
[node name="CSGBox3D2" type="CSGBox3D" parent="CSGBox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.1527)
visible = false
material_override = SubResource("StandardMaterial3D_alrge")
operation = 2
size = Vector3(4, 4, 0.5)
[node name="DOOR?1" type="CSGBox3D" parent="CSGBox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.0686455)
visible = false
material_override = SubResource("StandardMaterial3D_alrge")
operation = 2
size = Vector3(4, 4, 2)
material = SubResource("StandardMaterial3D_x3ul8")