Rework game over logic and game initialization

This commit is contained in:
2025-10-27 15:04:01 -07:00
parent 720696aed0
commit 7e6dca1c29
46 changed files with 653 additions and 610 deletions

View File

@@ -8,18 +8,13 @@ public partial class GameState
public partial record State
{
[Meta, LogicBlock(typeof(State), Diagram = true)]
public partial record GameOver : State, IGet<Input.ContinueGame>, IGet<Input.ReturnToMainMenu>
public partial record GameOver : State, IGet<Input.NewGame>
{
public Transition On(in Input.ContinueGame input)
public Transition On(in Input.NewGame input)
{
Output(new Output.InitializeGame());
return To<InGame>();
}
public Transition On(in Input.ReturnToMainMenu input)
{
return To<MainMenu>();
}
}
}
}