Rework game over logic and game initialization

This commit is contained in:
2025-10-27 15:04:01 -07:00
parent 720696aed0
commit 7e6dca1c29
46 changed files with 653 additions and 610 deletions

View File

@@ -1,17 +1,10 @@
using Chickensoft.AutoInject;
using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection;
using Godot;
using Zennysoft.Game.Implementation;
using Zennysoft.Ma.Adapter;
namespace Zennysoft.Game.Ma;
public interface IDroppedItem : IRigidBody3D
{
void RescueItem();
}
[Meta(typeof(IAutoNode))]
public partial class DroppedItem : RigidBody3D, IDroppedItem
{