Rework game over logic and game initialization
This commit is contained in:
@@ -25,8 +25,6 @@ public interface IGame : IProvide<IGame>, IProvide<IGameRepo>, IProvide<IPlayer>
|
||||
|
||||
public void FloorExitReached();
|
||||
|
||||
public InventoryItem RerollItem(InventoryItem itemToReroll, bool insertIntoInventory = true);
|
||||
|
||||
public void GameOver();
|
||||
|
||||
public Task Save();
|
||||
|
||||
Reference in New Issue
Block a user