Modify UI placement, fix debug menu

This commit is contained in:
2025-08-07 23:25:58 -07:00
parent 5725e7a6fb
commit 7c694149c2
12 changed files with 156 additions and 111 deletions

View File

@@ -13,18 +13,15 @@
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jhg27"]
resource_name = "WALL.007"
shading_mode = 1
albedo_texture = ExtResource("2_jmyyj")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_04fvv"]
resource_name = "CEILNG.007"
cull_mode = 2
shading_mode = 1
albedo_texture = ExtResource("3_d7rg7")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nngve"]
resource_name = "FLOOR.007"
shading_mode = 1
albedo_texture = ExtResource("4_7fcpj")
[sub_resource type="ArrayMesh" id="ArrayMesh_hnpmi"]
@@ -108,13 +105,11 @@ shadow_mesh = SubResource("ArrayMesh_hnpmi")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lsgue"]
resource_name = "Material.014"
cull_mode = 2
shading_mode = 1
albedo_texture = ExtResource("6_liffc")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_btu5w"]
resource_name = "Material.015"
cull_mode = 2
shading_mode = 1
albedo_texture = ExtResource("7_3kayh")
[sub_resource type="ArrayMesh" id="ArrayMesh_mfebi"]
@@ -454,7 +449,6 @@ albedo_color = Color(1, 1, 1, 0)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1huxf"]
resource_name = "BOTTOM TRIM.007"
shading_mode = 1
albedo_texture = ExtResource("5_qnt5r")
[sub_resource type="ArrayMesh" id="ArrayMesh_7a87o"]