Modify UI placement, fix debug menu
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@@ -13,18 +13,15 @@
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jhg27"]
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resource_name = "WALL.007"
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shading_mode = 1
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albedo_texture = ExtResource("2_jmyyj")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_04fvv"]
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resource_name = "CEILNG.007"
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cull_mode = 2
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shading_mode = 1
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albedo_texture = ExtResource("3_d7rg7")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nngve"]
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resource_name = "FLOOR.007"
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shading_mode = 1
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albedo_texture = ExtResource("4_7fcpj")
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[sub_resource type="ArrayMesh" id="ArrayMesh_hnpmi"]
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@@ -108,13 +105,11 @@ shadow_mesh = SubResource("ArrayMesh_hnpmi")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lsgue"]
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resource_name = "Material.014"
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cull_mode = 2
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shading_mode = 1
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albedo_texture = ExtResource("6_liffc")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_btu5w"]
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resource_name = "Material.015"
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cull_mode = 2
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shading_mode = 1
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albedo_texture = ExtResource("7_3kayh")
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[sub_resource type="ArrayMesh" id="ArrayMesh_mfebi"]
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@@ -454,7 +449,6 @@ albedo_color = Color(1, 1, 1, 0)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1huxf"]
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resource_name = "BOTTOM TRIM.007"
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shading_mode = 1
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albedo_texture = ExtResource("5_qnt5r")
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[sub_resource type="ArrayMesh" id="ArrayMesh_7a87o"]
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