Rust
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@@ -21,6 +21,7 @@ public partial class DummyPlayer : CharacterBody3D, IPlayer
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public int HealthTimerHPRate { get; set; }
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public float HealthTimerSpeedModifier { get; }
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public bool AutoIdentifyItems { get; set; }
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public IStatusEffectComponent StatusEffectComponent { get; }
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public event Action PlayerDied;
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