Minor fixes
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@@ -341,6 +341,7 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<ISaveChunk<Play
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HealthTimer.WaitTime = _healthTimerWaitTime;
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HealthTimer.Timeout -= OnHealthTimerTimeout;
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SwordSlashAnimation.Stop();
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SetProcessInput(false);
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SetPhysicsProcess(false);
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//Hitbox.AreaEntered -= Hitbox_AreaEntered;
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