Minor fixes
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@@ -341,6 +341,7 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<ISaveChunk<Play
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HealthTimer.WaitTime = _healthTimerWaitTime;
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HealthTimer.Timeout -= OnHealthTimerTimeout;
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SwordSlashAnimation.Stop();
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SetProcessInput(false);
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SetPhysicsProcess(false);
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//Hitbox.AreaEntered -= Hitbox_AreaEntered;
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@@ -15,9 +15,9 @@ script = ExtResource("2_ebyyx")
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RotationSpeed = 1.5
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MoveSpeed = 4.0
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Acceleration = 2.0
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CurrentHP = 1
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CurrentHP = 100
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MaximumHP = 100
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CurrentVT = 1
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CurrentVT = 100
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MaximumVT = 100
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CurrentExp = 0
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ExpToNextLevel = 12
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