it's michael, what's michael
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@@ -8,7 +8,7 @@ namespace GameJamDungeon
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{
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public readonly record struct PhysicsTick(double Delta);
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public readonly record struct Moved(Vector3 GlobalPosition);
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public readonly record struct Moved(Vector3 GlobalPosition, Transform3D GlobalTransform);
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public readonly record struct Enable;
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@@ -34,6 +34,7 @@ namespace GameJamDungeon
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{
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var gameRepo = Get<IGameRepo>();
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gameRepo.SetPlayerGlobalPosition(input.GlobalPosition);
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gameRepo.SetPlayerGlobalTransform(input.GlobalTransform);
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return ToSelf();
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}
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