it's michael, what's michael
@@ -8,8 +8,8 @@ transparency = 1
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albedo_color = Color(0, 1, 0, 0.164706)
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[node name="Teleport" type="Area3D"]
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collision_layer = 2
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collision_mask = 2
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collision_layer = 256
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collision_mask = 256
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("CylinderShape3D_vtvx6")
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@@ -1,52 +1,44 @@
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[gd_scene load_steps=6 format=3 uid="uid://bn4gslp2gk8ds"]
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[gd_scene load_steps=5 format=3 uid="uid://bn4gslp2gk8ds"]
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[ext_resource type="Script" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="1_y0rqi"]
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[ext_resource type="Texture2D" uid="uid://0idh4qh35cp7" path="res://src/map/dungeon/corridor/CORRIDOR test_FLOOR1.jpg" id="3_3adgk"]
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[ext_resource type="Script" path="res://src/map/dungeon/corridor/remove_unused_doors.gd" id="3_8i1ij"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e86yo"]
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albedo_texture = ExtResource("3_3adgk")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y6lmq"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rok2u"]
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albedo_texture = ExtResource("3_3adgk")
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[node name="Corridor" type="Node3D"]
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script = ExtResource("1_y0rqi")
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voxel_scale = Vector3(32, 32, 32)
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voxel_scale = Vector3(4, 4, 4)
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[node name="RemoveUnusedDoors" type="Node" parent="."]
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script = ExtResource("3_8i1ij")
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[node name="CSGBox3D" type="CSGBox3D" parent="."]
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material_override = SubResource("StandardMaterial3D_e86yo")
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material_override = SubResource("StandardMaterial3D_rok2u")
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use_collision = true
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size = Vector3(32, 32, 32)
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size = Vector3(4.12, 4, 4)
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[node name="CSGBox3D" type="CSGBox3D" parent="CSGBox3D"]
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operation = 2
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size = Vector3(31, 31, 31)
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size = Vector3(3.8, 3.8, 3.8)
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[node name="DOOR?" type="CSGBox3D" parent="CSGBox3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1.98957)
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operation = 2
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size = Vector3(3.8, 3.8, 0.5)
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[node name="DOOR?2" type="CSGBox3D" parent="CSGBox3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1.95178)
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operation = 2
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size = Vector3(3.8, 3.8, 0.5)
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[node name="DOOR?3" type="CSGBox3D" parent="CSGBox3D"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0.0152936, -10.2564, 16.093)
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -1.81713, 0, -0.0274558)
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operation = 2
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size = Vector3(2, 10, 10)
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size = Vector3(3.8, 3.8, 0.5)
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[node name="DOOR?4" type="CSGBox3D" parent="CSGBox3D"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0.0152936, -10.2564, -15.9113)
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 2.06901, 0, -0.0274558)
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operation = 2
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size = Vector3(2, 10, 10)
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[node name="DOOR?5" type="CSGBox3D" parent="CSGBox3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15.4268, -10.2564, 0.015974)
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operation = 2
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size = Vector3(2, 10, 10)
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[node name="DOOR?6" type="CSGBox3D" parent="CSGBox3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.6879, -10.2564, 0.015974)
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operation = 2
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size = Vector3(2, 10, 10)
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[node name="CSGBox3D2" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -4.62015, 0)
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material_override = SubResource("StandardMaterial3D_y6lmq")
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size = Vector3(32, 1, 32)
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size = Vector3(3.8, 3.8, 0.5)
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@@ -13,7 +13,7 @@ unique_name_in_owner = true
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script = ExtResource("1_sr15j")
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room_scenes = Array[PackedScene]([ExtResource("3_hhw2n")])
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corridor_room_scene = ExtResource("4_pgrs5")
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dungeon_size = Vector3i(40, 1, 40)
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voxel_scale = Vector3(16, 16, 16)
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dungeon_size = Vector3i(20, 1, 20)
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voxel_scale = Vector3(4.12, 4, 4)
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generate_on_ready = false
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place_even_if_fail = true
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BIN
src/map/dungeon/models/test/V2 Test1.glb
Normal file
36
src/map/dungeon/models/test/V2 Test1.glb.import
Normal file
@@ -0,0 +1,36 @@
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[remap]
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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BIN
src/map/dungeon/models/test/V2 Test1_BATHEAD.png
Normal file
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After Width: | Height: | Size: 30 KiB |
37
src/map/dungeon/models/test/V2 Test1_BATHEAD.png.import
Normal file
@@ -0,0 +1,37 @@
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
src/map/dungeon/models/test/V2 Test1_BATHEAD_8.png
Normal file
|
After Width: | Height: | Size: 30 KiB |
37
src/map/dungeon/models/test/V2 Test1_BATHEAD_8.png.import
Normal file
@@ -0,0 +1,37 @@
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[deps]
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source_file="res://src/map/dungeon/models/test/V2 Test1_BATHEAD_8.png"
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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roughness/mode=0
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process/fix_alpha_border=true
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
src/map/dungeon/models/test/V2 Test1_CEILING_1.jpg
Normal file
|
After Width: | Height: | Size: 16 KiB |
37
src/map/dungeon/models/test/V2 Test1_CEILING_1.jpg.import
Normal file
@@ -0,0 +1,37 @@
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[deps]
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
src/map/dungeon/models/test/V2 Test1_CEILING_1_4.jpg
Normal file
|
After Width: | Height: | Size: 16 KiB |
37
src/map/dungeon/models/test/V2 Test1_CEILING_1_4.jpg.import
Normal file
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process/fix_alpha_border=true
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process/hdr_clamp_exposure=false
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BIN
src/map/dungeon/models/test/V2 Test1_CHAIN_TEX.png
Normal file
|
After Width: | Height: | Size: 26 KiB |
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src/map/dungeon/models/test/V2 Test1_CHAIN_TEX.png.import
Normal file
@@ -0,0 +1,37 @@
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BIN
src/map/dungeon/models/test/V2 Test1_CHAIN_TEX_13.png
Normal file
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After Width: | Height: | Size: 26 KiB |
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src/map/dungeon/models/test/V2 Test1_CHAIN_TEX_13.png.import
Normal file
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BIN
src/map/dungeon/models/test/V2 Test1_FLOOR1.jpg
Normal file
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After Width: | Height: | Size: 17 KiB |
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Normal file
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