Add attack descriptions to lore info

This commit is contained in:
2026-06-06 11:57:59 -07:00
parent 07a7942d6d
commit 765821895b
28 changed files with 452 additions and 199 deletions
@@ -152,8 +152,6 @@ public partial class EnemyViewer : Control, IEnemyViewer
HPValue.Text = _currentModel.EnemyLoreInfo != null ? _currentModel.EnemyLoreInfo.MaximumHP : "Placeholder Text";
ATKValue.Text = _currentModel.EnemyLoreInfo != null ? _currentModel.EnemyLoreInfo.ATK : "Placeholder Text";
DEFValue.Text = _currentModel.EnemyLoreInfo != null ? _currentModel.EnemyLoreInfo.DEF : "Placeholder Text";
Drop1Value.Text = _currentModel.EnemyLoreInfo != null ? _currentModel.EnemyLoreInfo.Drop1 : "Placeholder Text";
Drop2Value.Text = _currentModel.EnemyLoreInfo != null ? _currentModel.EnemyLoreInfo.Drop2 : "Placeholder Text";
AffinityValue.Text = _currentModel.EnemyLoreInfo != null ? _currentModel.EnemyLoreInfo.Affinity : "Placeholder Text";
WeaknessValue.Text = _currentModel.EnemyLoreInfo != null ? _currentModel.EnemyLoreInfo.Weakness : "Placeholder Text";