Fix Demon Wall eye
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@@ -402,6 +402,7 @@ skeleton = NodePath("")
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surface_material_override/0 = ExtResource("12_6s6sq")
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[node name="Eye" type="MeshInstance3D" parent="DEMON WALL BASE + PIPES"]
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unique_name_in_owner = true
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transform = Transform3D(2.33772, 0, 0, 0, 2.70029, 0, 0, 0, 2.50249, -1.08331, 9.37378, 4.27574)
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mesh = SubResource("ArrayMesh_eu3nb")
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skeleton = NodePath("")
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