Fix chinthe animations

This commit is contained in:
2025-04-10 00:04:31 -07:00
parent a7381658f4
commit 753ba60f0f
11 changed files with 405 additions and 399 deletions

View File

@@ -34,7 +34,6 @@
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qg4wx"]
resource_name = "Material.024"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("3_5aadh")
texture_filter = 2
@@ -76,7 +75,6 @@ shadow_mesh = SubResource("ArrayMesh_01rqy")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_je714"]
resource_name = "Material.069"
transparency = 4
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("4_xhe56")
@@ -117,7 +115,6 @@ shadow_mesh = SubResource("ArrayMesh_7gr4q")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8gncq"]
resource_name = "Material.008"
transparency = 4
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("5_gh7is")
texture_filter = 2
@@ -206,19 +203,16 @@ shadow_mesh = SubResource("ArrayMesh_mwwpi")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e16rh"]
resource_name = "Material.011"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("6_dterl")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eqlbk"]
resource_name = "Material.005"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("7_201ll")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eerkc"]
resource_name = "Material.022"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("8_0lf1a")
@@ -227,7 +221,6 @@ resource_name = "Material.023"
transparency = 2
alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("9_cguah")
@@ -336,7 +329,6 @@ shadow_mesh = SubResource("ArrayMesh_e6kaq")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fl6qo"]
resource_name = "Material.148"
transparency = 4
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("10_w18gc")
@@ -376,13 +368,11 @@ shadow_mesh = SubResource("ArrayMesh_u45oq")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rt2kh"]
resource_name = "Material.037"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("11_6tkdt")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cm0rv"]
resource_name = "Material.038"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("12_tk8ne")
texture_filter = 2
@@ -448,7 +438,6 @@ resource_name = "Material.025"
transparency = 2
alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("13_63cod")
@@ -457,7 +446,6 @@ resource_name = "Material.027"
transparency = 2
alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("14_f86hx")
@@ -466,14 +454,12 @@ resource_name = "Material.028"
transparency = 2
alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("15_585be")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_idwar"]
resource_name = "Material.021"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("16_5eiw1")
@@ -577,7 +563,6 @@ shadow_mesh = SubResource("ArrayMesh_bdas6")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nty38"]
resource_name = "Material.030"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("17_8u4ff")
texture_filter = 2
@@ -686,7 +671,6 @@ shadow_mesh = SubResource("ArrayMesh_1qr84")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pf4ce"]
resource_name = "Material.036"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("18_oehi4")
@@ -726,7 +710,6 @@ shadow_mesh = SubResource("ArrayMesh_geeum")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6r7n8"]
resource_name = "Material.002"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("19_frwwy")
texture_filter = 2
@@ -768,7 +751,6 @@ resource_name = "Material.020"
transparency = 2
alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("20_04lke")
texture_filter = 2
@@ -807,7 +789,6 @@ shadow_mesh = SubResource("ArrayMesh_ms8aj")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_otkmi"]
resource_name = "Material.031"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("21_25af7")
texture_filter = 2
@@ -846,7 +827,6 @@ shadow_mesh = SubResource("ArrayMesh_4rx5h")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nmgmf"]
resource_name = "Material.032"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("22_lqg1e")
@@ -884,7 +864,6 @@ shadow_mesh = SubResource("ArrayMesh_glbsv")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_oj3c2"]
resource_name = "Material.033"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("23_3s5fx")
@@ -922,7 +901,6 @@ shadow_mesh = SubResource("ArrayMesh_1cdb8")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jbed4"]
resource_name = "Material.034"
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("24_t8nkf")
@@ -963,7 +941,6 @@ resource_name = "Material.035"
transparency = 2
alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0
cull_mode = 0
shading_mode = 0
albedo_texture = ExtResource("25_77sl0")
@@ -1074,7 +1051,6 @@ skeleton = NodePath("")
[node name="ROOM" type="MeshInstance3D" parent="Model/Seshat\'s Room/16_A1_SESHATS_ROOM"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.18809, 14.7067, 47.3259)
visible = false
mesh = SubResource("ArrayMesh_1wv4u")
skeleton = NodePath("")