Fix spawn heights and debug menu enemy spawning
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@@ -107,7 +107,6 @@ transform = Transform3D(1.6, 0, 0, 0, 1.6, 0, 0, 0, 1.6, 0, 4.91245, 0)
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[node name="Collision" type="Node3D" parent="."]
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transform = Transform3D(1.6, 0, 0, 0, 1.6, 0, 0, 0, 1.6, 0, 4.91245, 0)
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visible = false
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[node name="StaticBody3D" type="StaticBody3D" parent="Collision"]
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transform = Transform3D(0.881211, 0, 0, 0, 0.881211, 0, 0, 0, 0.881211, -20.6816, -2.62104, -11.5685)
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@@ -145,6 +144,7 @@ transform = Transform3D(0.857993, 0, 0.513661, 0, 1, 0, -0.513661, 0, 0.857993,
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shape = SubResource("BoxShape3D_xh2ej")
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[node name="Ground" type="StaticBody3D" parent="Collision"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.246962, 0)
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collision_layer = 5
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collision_mask = 0
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