Fix spawn heights and debug menu enemy spawning

This commit is contained in:
2026-02-17 12:27:26 -08:00
parent 37ad0048d7
commit 7393662aa8
22 changed files with 121 additions and 32 deletions

View File

@@ -107,7 +107,6 @@ transform = Transform3D(1.6, 0, 0, 0, 1.6, 0, 0, 0, 1.6, 0, 4.91245, 0)
[node name="Collision" type="Node3D" parent="."]
transform = Transform3D(1.6, 0, 0, 0, 1.6, 0, 0, 0, 1.6, 0, 4.91245, 0)
visible = false
[node name="StaticBody3D" type="StaticBody3D" parent="Collision"]
transform = Transform3D(0.881211, 0, 0, 0, 0.881211, 0, 0, 0, 0.881211, -20.6816, -2.62104, -11.5685)
@@ -145,6 +144,7 @@ transform = Transform3D(0.857993, 0, 0.513661, 0, 1, 0, -0.513661, 0, 0.857993,
shape = SubResource("BoxShape3D_xh2ej")
[node name="Ground" type="StaticBody3D" parent="Collision"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.246962, 0)
collision_layer = 5
collision_mask = 0