Fix spawn heights and debug menu enemy spawning

This commit is contained in:
2026-02-17 12:27:26 -08:00
parent 37ad0048d7
commit 7393662aa8
22 changed files with 121 additions and 32 deletions
@@ -53,4 +53,11 @@ public class AttackComponent : IAttackComponent
_maximumAttack.OnNext(_maximumAttack.Value + raiseAmount);
Restore(raiseAmount);
}
public void LowerMaximumAttack(int lowerAmount)
{
_maximumAttack.OnNext(Mathf.Max(_maximumAttack.Value - lowerAmount, 1));
if (_currentAttack.Value > _maximumAttack.Value)
_currentAttack.OnNext(_maximumAttack.Value);
}
}