Try to get Chinthe to stop jumping upon reaching player

This commit is contained in:
2025-10-26 15:05:18 -07:00
parent 286c221530
commit 720696aed0
13 changed files with 415 additions and 21 deletions

View File

@@ -9,6 +9,8 @@ public interface IEnemyModelView : INode3D
public void PlayWalkAnimation();
public void PlayStopWalkAnimation();
public void PlayPrimaryAttackAnimation();
public void PlaySecondaryAttackAnimation();