diff --git a/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.tscn b/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.tscn index 7d782c8a..9ac86ff6 100644 --- a/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.tscn +++ b/Zennysoft.Game.Ma/src/items/thrown/ThrownItem.tscn @@ -3,12 +3,12 @@ [ext_resource type="Script" uid="uid://bx1k4yff3m82m" path="res://src/items/thrown/ThrownItem.cs" id="1_wlplc"] [sub_resource type="BoxShape3D" id="BoxShape3D_s4ym5"] -size = Vector3(0.46632, 0.507293, 0.586082) +size = Vector3(1.41135, 1.30761, 0.718334) -[sub_resource type="SphereShape3D" id="SphereShape3D_xxdqr"] -radius = 0.1 +[sub_resource type="CylinderShape3D" id="CylinderShape3D_xxdqr"] +height = 0.725098 -[sub_resource type="ViewportTexture" id="ViewportTexture_xxdqr"] +[sub_resource type="ViewportTexture" id="ViewportTexture_6qcu8"] viewport_path = NodePath("Sprite3D/SubViewportContainer/SubViewport") [node name="Hitbox" type="RigidBody3D"] @@ -21,7 +21,7 @@ max_contacts_reported = 50 script = ExtResource("1_wlplc") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.1, 0) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0295846, 2.16201, -0.066126) shape = SubResource("BoxShape3D_s4ym5") [node name="Collision" type="Area3D" parent="."] @@ -30,15 +30,16 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.1, 0) collision_layer = 4 collision_mask = 2048 -[node name="CollisionShape3D" type="CollisionShape3D" parent="Collision"] -shape = SubResource("SphereShape3D_xxdqr") +[node name="CollisionShape3D2" type="CollisionShape3D" parent="Collision"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0090847, 0) +shape = SubResource("CylinderShape3D_xxdqr") [node name="Sprite3D" type="Sprite3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.1, 0) pixel_size = 0.005 billboard = 2 texture_filter = 0 -texture = SubResource("ViewportTexture_xxdqr") +texture = SubResource("ViewportTexture_6qcu8") [node name="SubViewportContainer" type="SubViewportContainer" parent="Sprite3D"] visibility_layer = 0 @@ -55,10 +56,10 @@ size_flags_vertical = 3 transparent_bg = true handle_input_locally = false canvas_cull_mask = 4293918721 -size = Vector2i(150, 150) +size = Vector2i(500, 500) render_target_update_mode = 4 [node name="Sprite" type="Sprite2D" parent="Sprite3D/SubViewportContainer/SubViewport"] unique_name_in_owner = true texture_filter = 1 -offset = Vector2(75, 75) +offset = Vector2(250, 250)